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Gunstar
09-14-2005, 11:17 AM
http://www.gamer.nl/images/content/Erwie/200509/1126708821_0.jpg
http://www.gamer.nl/images/content/Erwie/200509/1126708821_1.jpg

!

DotheBartman
09-14-2005, 11:23 AM
Ace....thanks Gunstar!

I actually think those screens are some of the first I've seen that actually justify the next generation's existence. I've been skeptical in general because most of the screens I've seen really don't seem that far off from what we have now. But man, look at Otacon alone! Granted these obviously aren't gameplay screens, but they are damn good.

Edit: http://www.gamespot.com/news/2005/09/14/news_6133188.html

Director Hideo Kojima's trailers for the Metal Gear Solid series have always contained surprises. Back when Metal Gear Solid 2 was first shown, audiences at the Tokyo Game Show were fascinated at the high-quality graphics rendered in real-time on the PlayStation 2, with some visitors mistaking that it was a pre-rendered movie. Metal Gear Solid 3's trailer teased gamers by hinting that it would take place during the cold war, making everyone wonder who the main character was. Once again, the trailer for Metal Gear Solid 4 that will be shown during Tokyo Game Show 2005 this weekend will undoubtedly surprise fans of the series.

While it's only a matter of days before Konami shows off its first real trailer of Metal Gear Solid 4 at the Tokyo Game Show, the latest issue of Famitsu disclosed preliminary details on what event attendees will be seeing. As gamers may expect, the trailer will show how Metal Gear Solid 4 will be the most realistic-looking MGS yet, thanks to the PlayStation 3's high-quality graphics.

But the greatest change in Metal Gear Solid 4 may not be on its surface. In what may come as a huge surprise to gamers, screenshots in Famitsu show a character resembling series hero Solid Snake--as an elderly man with gray hair, wrinkles, and a moustache. Though the older man hasn't been confirmed as Solid Snake, he seems to have all the hero's trademarks, including a gray bandana, muscular physique, and the habit of smoking cigarettes. The man wears a mechanical patch on his left eye (making him look similar to Metal Gear Solid 2's Solidus Snake), which seems to be a high-tech scope connected to his new small mech partner, Metal Gear Mark II. Metal Gear Mark II looks identical to the robot that appeared in Konami's classic game Snatcher, one of Kojima's early works. A screenshot from another scene shows a man resembling Otakon, who looks like he's in his thirties or forties.

Other screenshots hint that Metal Gear Solid 4 will take place in a desolated, futuristic city rather than in a jungle like Metal Gear Solid 3. Soldiers, tanks, and two-legged mechs are seen on the roads. Talking to Famitsu, Director Kojima confirmed that Metal Gear Solid 4 will take place in a war zone. The game will feature multiple countries waging external wars and suffering from internal strife. Kojima plans to add realism to the relationships between Snake and the countries to make it more than just a simple character-enemy relationship. For example, if Snake kills a soldier from one country, he may end up allying with its opponent.

Director Kojima says that he hopes to make Metal Gear Solid 4 more "natural" than previous installments in the series. With the hardware shift to PlayStation 3, the developers will be able to give natural motions and facial expressions to the characters--eliminating the need for exclamation points to appear above soldiers' heads when they recognize something.

During E3, Kojima said that he wants to develop elements that aren't "visible by the eye" in Metal Gear Solid 4. He revealed to Famitsu his plans to include "mind games," which will have opponents' concentration depend on their mental condition. For example, soldiers may become weaker if they get intimidated.

For fans of Metal Gear Solid 2's Raiden, Kojima confirms that he will be making a comeback in Metal Gear Solid 4.

danzor
09-14-2005, 11:25 AM
if that is otacon, he looks different. too different.
and i also hope that isn't a greying snake in those pics.

kupomog
09-14-2005, 11:29 AM
I want to see Meeerrryyyylllllllll!

Gunstar
09-14-2005, 11:54 AM
I'll be honest...I hate the fucking mustache. He looks like Dick Van Dyke. It has to go. Especially if that is Snake, which it most likely is.

Director Kojima says that he hopes to make Metal Gear Solid 4 more "natural" than previous installments in the series. With the hardware shift to PlayStation 3, the developers will be able to give natural motions and facial expressions to the characters--eliminating the need for exclamation points to appear above soldiers' heads when they recognize something.

noooooooo :(

C'mon...it just ain't Metal Gear without the "!".

p2501
09-14-2005, 12:16 PM
While those screens look awesome, yeah, the stache has no place in Metal Gear Solid.

And, what fans? Who the fuck wanted Raiden back? I want him dead. Now.

Postmaster
09-14-2005, 12:52 PM
Well I'm sure the tache is just a Kojima prank, A magazine I bought had some early concept designs with no tache, It could be big boss, he supposed to be in the game isn't he.

blueguy
09-14-2005, 01:28 PM
Otacon, as played by Alec Baldwin

The General
09-14-2005, 01:33 PM
Vamp is returning. That's enough to get me excited...

DotheBartman
09-15-2005, 09:31 PM
Trailer's up, along with the title, "Guns of the Patriots".

http://www.gamespot.com/news/2005/09/15/news_6133386.html

EDIT: My bad, trailer's not up yet but should be soon. There's impressions of it up though.

Gunstar
09-15-2005, 11:22 PM
Dammit, now I just know I'm going to be refreshing the page every ten minutes until the trailer gets posted. :(

DotheBartman
09-15-2005, 11:28 PM
Actually, on another forum I found a link here:

http://tallah.org/video/mgs4.wmv

Not sure if mine wants to work....but if not, try going to the Penny Arcade forums, go to the games and technology section, and go to the very first post of the MGS4 topic they have going there.

Gunstar
09-15-2005, 11:58 PM
Link worked. Many, many thanks.

That was...amazing, if a tad thin considering the length. Between this and the Revolution news, my excitement about the next-gen has been revitalized. Feels good.

And Isn't Metal Gear Mark II just adorable???

Toxic Monkey
09-16-2005, 04:47 AM
well damn, that trailer wasn't all that exciting...

needless to say that ill end up buying this as soon as it comes out, that is, if i plan on going with the ps3

StrideR
09-16-2005, 11:04 AM
Yeah... I'm sold.

Curtis
09-16-2005, 11:31 AM
fuck yes, MGS owns all other games of its kind

kupomog
09-16-2005, 01:52 PM
I think I liked the other trailer with the PS2 models... *harumph*

It looks great and all that but I'm just not head over heels about how fucking old Snake is now, even if he's supposed to age very quickly due to his DNA. It's just such a jarring difference, it doesn't feel the same (and it still doesn't really look like Snake to me, prolly 'cause his head somehow looks to have gotten larger/longer). And he just looks so damn miserable. I'm sure I'll still get the game but first impressions (graphics aside) aren't too great right now. Need to see more.

Curtis
09-16-2005, 10:30 PM
I hate the stash if they want him to have facial hair give him a beard.

Postmaster
09-17-2005, 02:22 AM
I seriously think that's Big Boss, he has been revealed to be in the game, in fact probably everyone's who died in the Metal Gear series is going to be alive.

kupomog
09-17-2005, 02:35 PM
I don't see why Big Boss would still be going by the name "Snake" or why Otacon would be following him around.

dj
09-18-2005, 12:24 AM
Could be Otacons dad........it probably will end up being something stupid like that. As far as i know and remember Solid Snake doesnt have a damaged eye and its only Big Boss who had.

StrideR
09-18-2005, 12:34 AM
It might be one of those "fate" things.

dj
09-18-2005, 12:40 AM
Not the old 'Cocktail stick in the eye' gag!

blueguy
09-18-2005, 08:38 AM
It isn't an eyepatch, it's some sort of enhanced viewscreen thingy. You can see him turn it on and off in the video and it'll show usual game overlay with the radar in the upper right and the weapon selected in the lower right. Besides, I'm pretty sure Big Boss lost his right eye.

dj
09-18-2005, 10:10 AM
That is very true, well thats sorts that then.

Comic Book Guy
09-18-2005, 01:20 PM
i'm hoping i hear stronger rumors about the solid eye system coming out for PSP with mgs ac!d 2. i can see a great many applications for such a device...

...plus imagine how geeking cool you'd look walking about with one of those on. no doubt it would be bigger and klunkier than the one in game though, why can't they get things like that right when they bring them out?

*mumble*freekin wonka bars..*mumble**mumble**spit*

kupomog
09-18-2005, 06:53 PM
Articllllleeeeee... (http://www.gamespot.com/news/2005/09/18/news_6133820.html)

DotheBartman
05-05-2006, 08:44 PM
http://www.gamespot.com/ps3/adventure/metalgearsolid4/news.html?sid=6149079

Basically some details about the trailer that will be shown at E3. The first 90 seconds of audio have been revealed for the Japanese version, and Kojima and Co. confirmed this as the translation:


Snake: War has changed. Our time has ended. Our war is over.

Campbell: Since the Manhattan incident, restrictions on military intervention in foreign countries have eased, fueling demand for mercenaries. Today, the world's wars depend largely on PMCs, private military companies whose businesses include supplying these mercenaries. PMCs have become a serious threat to the world.

Snake: The US has exported too much of its military power. Now she's paying the price.

Campbell: In total, they've got enough manpower to rival the US military. Based on our investigation, the five largest PMCs are run by a dummy corporation, which acts as a single mother company.

Snake: And the mother company?

Campbell: Outer Heaven.

Snake: The one world in which soldiers will always have a place…

Ah, Kojima preachiness never ends. ;) Sounds interesting, though.

kupomog
05-06-2006, 12:04 AM
I cannot fucking wait for this game (even if I still don't like crusty old Snake). Kojima said that a loooot of unanswered questions for MGS2 will be taken care of, and while most people couldn't give a crap about stuff like Olga's kid, I wanna know that stuff. Plus, all the cool characters are back...even Mei Ling is, w00t. Fuck Rose, dumb bitch.

terriyaki
05-06-2006, 12:04 AM
i haven't even finished MGS3 yet. :mad:

actually, i was about halfway through or so (i don't really know.. but i know i was well into the game) but had to stop because of school. when i finally finished that semester i had forgotten everything so i decided to start all over again during christmas break. well i didn't finish it in time and stopped at about the same point i was at before and now i've forgotten everything again!

just thought i'd share that. :(

kupomog
05-08-2006, 09:30 PM
Cam quality MGS4 trailer from today's Sony conference:

http://news.gaminghorizon.com/media2/1147140420.4028.html
http://media.divx.com/e3/metalgearsolid4e3.divx

Best quality so far is here:

http://gametrailers.com/gamepage.php?fs=1&id=1743

Pic of Raiden since someone had it:

http://img209.imageshack.us/img209/5285/mgs4raiden5ma1lo.jpg

Gunstar
05-09-2006, 07:09 AM
Raiden...awesome? Wow. Avatar'd. :-$ Hopefully Quinton Flynn grows a pair so he can match Raiden's Japanese actor.

Whole thing gave me chills. Pretty grim and depressing for a Metal Gear trailer. There's still a 10 minute one coming, right? Or have I heard wrong? Hopefully includes some Kojima zaniness to counter the suicidal Snake stuff. :(

That Jerk
05-09-2006, 05:00 PM
Fifteen minute trailer at 9:30 EST tonight up on Konami's website.

edit - the site got overloaded and no trailer went up, haha. They're trying again tomorrow afternoon.

kupomog
05-10-2006, 02:34 AM
Some hi-res screens (Meryl is in one, w00t..and Ocelot is vibrant as ever). Just in case you can't get teh trailer to work (it's available to click on but still not working).

http://ruliweb2.dreamwiz.com/ruliboard/read.htm?num=12544&table=game_ps04&main=ps

Darunia
05-10-2006, 06:43 AM
The last few minutes of the long trailer are pure joygasm. Who still hates Raiden now?

Son of Bomber
05-10-2006, 10:49 AM
This is a fast and good quality link.

Guns Of The Patriots trailer (http://ruliwebfile.dreamwiz.com/mpeg3/e3_2006/ps3/mgs4_full_ps3.wmv)

Pretty awesome trailer, good to see the original MGS gang back together.

That Jerk
05-10-2006, 11:36 AM
Looks really really REALLY depressing. :(

I hope the entire game isn't this dark. I don't know if i could take 12+ hours of it.

kupomog
05-10-2006, 03:09 PM
The last few minutes of the long trailer are pure joygasm. Who still hates Raiden now?

Lucky for me, I always liked Raiden...you could probably go through all my MGS2 related posts and see me defend the shit out of him. Poor guy...he's just plain even more kick ass now. Even if his ninja suit looks like it has heels.

kupomog
08-23-2006, 04:51 AM
'sup bitches. New trailer from Leipzig:

http://gamevideos.com/video/id/5233

3 minutes of nyuu footage. I hear Sonic :x

Postmaster
08-23-2006, 06:40 AM
You know one thing troubles me, because it seems if Liquid has completley overtaken ocelots mind and body, then that's sort of the end of Ocelot, And that's a real shame if he doesn't even get a proper death. I came to respect his ultra evil triple crossing in MGS3.

By the way I don't know if any you all picked up on this from MGS3 but
(and this could spoil MGS 4 as well)
I think Ocelot is the son of The Boss and The Sorrow, which if true sort of explains why Liquids arm can take him over, because of the genes of The Sorrow inside Ocelot can communicate with the dead Liquid

kupomog
08-23-2006, 08:13 AM
In regards to your spoiler, yes, he is their child, it is true.

Drew
08-23-2006, 11:48 AM
http://www.communicatevisually.com/stuff/brady.gif

kupomog
07-11-2007, 02:49 PM
E3 HD trailer:

http://zeus.dl.playstation.net/cdn/UP0101/NPUK00013_00/FREE_CONTENTE08UtQGl3MvbKfYve4xh/MGS4_E3Trailer-HD.mp4

Bring back Naomi's accent plz -_-

blueguy
07-11-2007, 02:53 PM
It's also up on the PSN along with a bunch of other stuff, including stuff that wasn't even mentioned by Sony.

Saw your other post. Seem quite excited about Meryl. Miss her in the last trailer?

kupomog
07-11-2007, 02:54 PM
Yes :(

Kiyosuki
07-11-2007, 03:28 PM
E3 HD trailer:

http://zeus.dl.playstation.net/cdn/UP0101/NPUK00013_00/FREE_CONTENTE08UtQGl3MvbKfYve4xh/MGS4_E3Trailer-HD.mp4

Bring back Naomi's accent plz -_-

And no more missile jumping.

I'm a huge MGS fan. I'm thinking of getting that new set thats only 70 dollars, that has every game almost plus a history of the series.

The trailer was pretty amazing although I was hoping for some more in-game footage, but just looking at Meryl herself you can see how the visuals for the models have grown.I remember Vamp from that famous image of the characters so I knew he was coming back, but I'm still wondering what the heck is going on with Raiden. You know, I never hated him as much as others did. There were tons of things that should have been done differently about him (I still can't imagine how someone could think asking junior high school girls what should be in a stealth military action game was a good idea.) but I thought the core of his character was pretty cool and interesting.

Its been talked about elsewhere, but if you think about it a lot of MGS2 wasn't Raiden's fault. He kinda grew on me in a goofy way even before all the revelations, but Rose, the simulation, even his rookie attitude was all the manipulation of the Patriots. So now that he's kinda "free" I'm expecting good things from Jack. The voice really was a pretty damn big deal though wasn't it? I was almost shocked when I first heard the Japanese voice. The difference is huge. It sounds like Flynn here but at least he's got a little more gravel going with what we can hear. I'm kinda hoping nothing like replacing his whole body with a machine, or his life getting irreversably fucked up happens. You know stuff that inevitably ends with him dying, but I always feel that way about former characters I've played as.

Although speaking of the voices, wasn't this some of the best VAing from these guys we've seen since the first MGS? Hayter sounds a more subtle than ultra gravelly and grunty.

It is good to see Meryl back again, and on Snake's side (I like the idea of Foxhound enduring.), although it does seem like she'll have her share of "oh shi- I'm fucked" moments again.

kupomog
07-11-2007, 03:46 PM
The VAs are amazing this time around totally, save for that one thing (AHEM ACCENT HI WHERE ARE YOU).

I always liked Raiden as a character, I missed Snake sure but I liked seeing Snake from another point of view and Raiden was handso-- moving on. I never minded his voice though I did like the Japanese voice a little more just 'cause I thought it sounded cool. But I had Real Adventures of Jonny Quest love on the brain when I heard Flynn and Hale would be interacting so that helped ease the situation.

And I loved MGS2 for that matter despite the most popular complaints. Raiden with a machine body scares me, I really hope the deal with him is not something heartwrenchingly twisted or irreversable either (ugh but that would make such good drama!story..). He's been fucked over so much like so many of the characters...I want happy stuff despite the grim vibes I'm getting from the story so far.

And even though I hate her ass (her Japanese VA is one of my faves though so she gets points for that), I do kind of want to know what has happened to Rose and her devilspawn. And Mei Ling, where's my fucking Mei Ling??

Kiyosuki
07-11-2007, 03:53 PM
The VAs are amazing this time around totally, save for that one thing (AHEM ACCENT HI WHERE ARE YOU).

I always liked Raiden as a character, I missed Snake sure but I liked seeing Snake from another point of view and Raiden was handso-- moving on. I never minded his voice though I did like the Japanese voice a little more just 'cause I thought it sounded cool. But I had Real Adventures of Jonny Quest love on the brain when I heard Flynn and Hale would be interacting so that helped ease the situation.

And I loved MGS2 for that matter despite the most popular complaints. Raiden with a machine body scares me, I really hope the deal with him is not something heartwrenchingly twisted or irreversable either (ugh but that would make such good drama!story..). He's been fucked over so much like so many of the characters...I want happy stuff despite the grim vibes I'm getting from the story so far.

And even though I hate her ass (her Japanese VA is one of my faves though so she gets points for that), I do kind of want to know what has happened to Rose and her devilspawn. And Mei Ling, where's my fucking Mei Ling??

I liked MGS2 a lot as well. The point the story brings up about digital over-information and the possibilities of the changes the digital age is going to bring, and how we relate to it I thought was pretty interesting. Maybe a bit ahead of its time even. I do think though they went a bit overboard with the codec conversations and the revelation on top of revelation (I actually kind of chuckled when Solidus throws in that last minute "Oh yeah dude, I totally offered your folks too! lolz") I'm also pretty interested in knowing what happened to Rose and the babe. It would kinda suck if that happy ending were completely destroyed. lol But if it does Raiden some good then...

I miss Naomi's brit accent too (although couldn't it maybe also be a hindu/western accent? Thats what I first thought.), and I really hope that if the chattering nanny comes back she has the Asian accent as well. But I have a feeling they'll probably go with the Twin Snakes route.

Although Hayter and the guy doing Campell sound better here than they did in TSS so you never know.

We have elements of MGS1 and MGS2 in there, I wonder if even any reference to the third game will appear. Remember that image with the characters, and Big Boss all decrepid looking was one of them?

blueguy
07-11-2007, 04:04 PM
I think the people who understood what Kojima was going for with MGS2 are a rare breed. Sure, the voice was a bit of a putoff, but that could be overlooked.

Raiden was being decieved all along and so were the gamers. No one knew that for most of the game we wouldn't be playing as Snake unless you had it spoiled beforehand. None of the trailers before launch showed Raiden. So by deceiving the gamer, we were able to better understand what Raiden was going through.

Besides, it's probably got the best quote ever from a videogame.

Colonel: I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri Rock. I need scissors... 61!

Is Phil LaMarr doing the voice of Vamp again? Not credited on IMDB yet.

Kiyosuki
07-11-2007, 04:16 PM
I think the people who understood what Kojima was going for with MGS2 are a rare breed. Sure, the voice was a bit of a putoff, but that could be overlooked.

Raiden was being decieved all along and so were the gamers. No one knew that for most of the game we wouldn't be playing as Snake unless you had it spoiled beforehand. None of the trailers before launch showed Raiden. So by deceiving the gamer, we were able to better understand what Raiden was going through.

Besides, it's probably got the best quote ever from a videogame.

Colonel: I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri Rock. I need scissors... 61!

Is Phil LaMarr doing the voice of Vamp again? Not credited on IMDB yet.

It sounds like him. So probably I imagine, if not thats a pretty good impersonation.

I still commend Kojima for taking such a risk with Raiden, because in the long run it did something for Snake himself that playing as him again wouldn't have done. I think maybe it could have been executed better but the idea is good. The whole theme of the loss of self did go along with the whole thing Kojima was trying to say with the story and the whole thing with how digital technology is going to change even more . I think its kind of interesting because its a little relevant to our time, and maybe whats about to come in the near future. It makes you wonder if something like in this new game, with controlling real war like a well done simulation could ever happen. Of course not as crazy as this probably but something of a similar idea.

What I like the most so far about what we've seen in all these trailers is how they're really emphasizing how much of a fish out of water Snake is here. Like Raiden is kind of the next generation Snake calibur super soldier, and thats why his style seems so different and almost alien than what we're used to. And even Meryl and the others seem a little more savvy with whats going on and how war and the world's changed, and meanwhile Snake's just like "what the hell do I do?" Like his time has really passed. But maybe seeing what happens to Meryl and her buddies, that could become his strength. He's kind of an "outside of time" guy.

kupomog
07-11-2007, 04:23 PM
I miss Naomi's brit accent too (although couldn't it maybe also be a hindu/western accent? Thats what I first thought.), and I really hope that if the chattering nanny comes back she has the Asian accent as well. But I have a feeling they'll probably go with the Twin Snakes route.

I assume it's British since she said she was living in Rhodesia until brought to the US. And I can see how they would want to take away Mei Ling's accent since she grew up in the US, but that accent was the cutest thing ever and I wish they'd bring it back. But more importantly just plain bring Mei Ling back >.<

blueguy
07-11-2007, 04:23 PM
I'm a huge MGS fan. I'm thinking of getting that new set thats only 70 dollars, that has every game almost plus a history of the series.
Is there any indication this is going to be sold in the states? I get the feeling this is going to be one of those things we get screwed over on. I've been a huge fan of the series as well and even loved the original back when I was a kid. Never did play the 2nd one though, but I got right back into it with MGS.
What I like the most so far about what we've seen in all these trailers is how they're really emphasizing how much of a fish out of water Snake is here. Like Raiden is kind of the next generation Snake calibur super soldier, and thats why his style seems so different than what we're used to. And even Meryl and the others seem a little more savvy with whats going on and how war's changed, and meanwhile Snake's just like "what the hell do I do?" Like his time has really passed. But maybe seeing what happens to Meryl and her buddies, that could become his strength. He's kind of an "outside of time" guy.
I don't get that feeling really. Snake was really kicking ass in the other trailers and being smart about what he was doing. The game is only 5 years after the Big Shell from MGS2. Snake looks old, but he isn't that old.

BTW, anyone catch this on Youtube? Some dude recorded the whole game and put the whole story up in 12 parts, most over 30 minutes long.

PkU8jNeqJis

He did MGS too, but didn't watch that one. Wish he did MGS3.

Kiyosuki
07-11-2007, 04:27 PM
I assume it's British since she said she was living in Rhodesia until brought to the US. And I can see how they would want to take away Mei Ling's accent since she grew up in the US, but that accent was the cutest thing ever and I wish they'd bring it back. But more importantly just plain bring Mei Ling back >.<

She did grow up in China Town though, but I guess it does make sense but for the same reason as you I like the Chinese accent, it was just cute. lol

And because you seem to be pretty excited about Meryl. Solid Meryl

http://img247.imageshack.us/img247/9884/merylsneakingsuit2ui1.jpg

I don't get that feeling really. Snake was really kicking ass in the other trailers and being smart about what he was doing. The game is only 5 years after the Big Shell from MGS2. Snake looks old, but he isn't that old.

BTW, anyone catch this on Youtube? Some dude recorded the whole game and put the whole story up in 12 parts, most over 30 minutes long.

Yeah that is true, but thats what I mean by it becoming his strength. Everyone may be all regulated and enhanced with Nanomachines but Snake's got experience and instinct, he's a true soldier in the traditional sense. The badassness of that will show no matter how futuristic things get.

I've never seen those videos but I had no doubt they were up, there's a lot of "story summary" videos for games on youtube. I saw the whole story for Portable Ops on there myself.

As for the anniversary collection, I'm not sure. I don't think so because these sort of things unfortunatly tend to stay in Japan. All that stuff for just 70$ though is a steal so thats why I'm thinking about it.

You can play the second Metal Gear on MGS3 Substinence. I really think those first two MG's need to be remade badly one day, to make it fit better with the others.

kupomog
07-11-2007, 04:32 PM
http://members.aol.com/kudoshido/pics/banana.gif

blueguy
07-11-2007, 06:32 PM
I think the man behind the mask may actually be Raiden.
http://i6.photobucket.com/albums/y205/dumahim/mystery.jpg

As for the anniversary collection, I'm not sure. I don't think so because these sort of things unfortunatly tend to stay in Japan. All that stuff for just 70$ though is a steal so thats why I'm thinking about it.
If I ever have a glimmer of hope, I'll save it for this. MGS4, Konami. Castlevania, Konami. Portrait of Ruin had a nifty anniversary pre-order gift that I picked up. So there's a chance.

Kiyosuki
07-11-2007, 07:52 PM
Ahh yes the glasses guy. I wanted to mention him but I thought maybe it was too small a detail. But he does seem a bit distinct. I wonder if he'll be a very important new character. Its what they did with Raiden originally in MGS2, all this stuff over Snake and the story...and one little tiny snippet of Raiden as if he were a minor character.

I don't think this dude particularly is Raiden, because supposedly Yoji Shinakawa said that Raiden was 'falling apart", and that the only "natural" part left of him is his head and spine...and hands. I don't think personally its that he has a robot body, just cybernetic augmentations. But none of this is fact until we play the game, I don't think even the people behind this game can be completely trusted since they leave everything so vague, and stuff can be changed around.

http://www.megaupload.com/?d=ZGTWEM45

High definition trailer for download.

blueguy
07-11-2007, 07:57 PM
is it different from the one Kupo posted?

I dunno. I think he's mostly machine now. When Vamp is stomping on him, sparks are flying. If there was anything left of the body, I don't think he'd be so willing to run himself through with his own sword. Pretty sure the hair length and color match up as well.

Kiyosuki
07-12-2007, 12:31 AM
is it different from the one Kupo posted?

I dunno. I think he's mostly machine now. When Vamp is stomping on him, sparks are flying. If there was anything left of the body, I don't think he'd be so willing to run himself through with his own sword. Pretty sure the hair length and color match up as well.

No its the same new trailer, its just high quality. One of the official things said is that Raiden has white blood. Transfused in I guess, maybe to avoid what happens to Meryl's unit as well as some other stuff. But one thing's for sure, you can actually clearly see the white blood in this fight. Especially when he stabs himself to get to Vamp.

Vamp suddenly got some epic chest hair or something.

Also..

http://img510.imageshack.us/img510/2459/1184212880181ui1.jpg

Meryl went through quite a change since the last trailer. I have to say while generally the textures look better now the hair sort of took a hit didn't it?

Also some people have noted that the new Meryl kind of resembles the Boss doesn't she?

kupomog
07-12-2007, 12:39 AM
I liked her older design more even if she still kicks ass but she does look a lot more like The Boss now. I don't think the hard squarish face looks that good compared to before. She is older though.

Kiyosuki
07-12-2007, 12:49 AM
Yeah she looked more like the character in MGS here than now. Kojima probably wanted her to look older, although she is only 27 after all.

Maybe the Boss look is...intentional?

kupomog
07-12-2007, 12:51 AM
I figure it might be. I hope it is 'cause if not then I would just have to say "that's a crappy change."

Kiyosuki
07-12-2007, 12:53 AM
Man when I was watching that trailer again I noticed that many of the soldiers getting messed up by their nanomachines also soiled themselves. :( Nasty stuff.

kupomog
07-12-2007, 12:58 AM
...oh okay so this game is going to make me want to cry until I blow my brains out with subtle and obvious stuff. Nice.

I had a bad enough time walking down that goddamn river in 3 the first time. Do you realize how long I had to walk...I swear I think I walked for over half an hour. GOD.

Kiyosuki
07-12-2007, 01:02 AM
...oh okay so this game is going to make me want to cry until I blow my brains out with subtle and obvious stuff. Nice.

I had a bad enough time walking down that goddamn river in 3 the first time. Do you realize how long I had to walk...I swear I think I walked for over half an hour. GOD.

Kind of a shark in that game?:silly:

kupomog
07-12-2007, 01:06 AM
30+ fucking minutes of slit throats and snapped necks. And the occasional crotch grabbing. You better believe playthrough number 2 was all stealth and no kill...until after the river.

And I still cringe at the bird crying "grandpa!"

Kiyosuki
07-12-2007, 01:09 AM
I always get really addicted to using the Tranquilizer Gun in this and MGS2 so my walkthrough wasn't so long. But I had a couple of pretty big shootout bloodbaths where I just decided to fight the backup and off them all, especially in the base areas. I guess I got too used to the jungle.

I wanted to go through and get the little frogs for the stealth camo in the second run, using the Patriot to wipe out any enemies in the area. I never got around to finishing that but I don't even want to think about how long the Sorrow's moment will be in that.

blueguy
07-12-2007, 01:19 AM
No its the same new trailer, its just high quality.
odd. Kupo's was 720p and looked outstanding.

I thought the faces looked different. All of em, especially Ocelots. It didn't even look like him. Wish they'd at least make Meryl's hair move a bit so it doesn't look like she sprays two cans of hair spray to form her helmet of hair.

La-li-lu-le-lo

kupomog
07-12-2007, 01:27 AM
Haha yeah her hair is just a fashionably shaped ... thing on her head now.

I always get really addicted to using the Tranquilizer Gun in this and MGS2 so my walkthrough wasn't so long. But I had a couple of pretty big shootout bloodbaths where I just decided to fight the backup and off them all, especially in the base areas. I guess I got too used to the jungle.

I wanted to go through and get the little frogs for the stealth camo in the second run, using the Patriot to wipe out any enemies in the area. I never got around to finishing that but I don't even want to think about how long the Sorrow's moment will be in that.
Ughhh fucking frogs in the bike section at the end.

Calling in artillery fire during alert was rad :bang:
...probably accounts for a good deal of poor bastards in my river.

Kiyosuki
07-12-2007, 01:33 AM
I'm usually pretty good with stealth, but that whole part where you had to steal Raikov's clothes was one big giant bloodbath for me.

But hey, Raikov survived somehow. Only to probably be nuked later.

Postmaster
07-12-2007, 01:50 AM
I remember for a time, after the MGS1 me my brother and couple of his friends, would be constantly saying "strong harmonic resonance" that's basically the main thing I remember about Mei Ling, don't remember any of the proverbs though.

One thing I really liked in the opening section of MGS2 was the dialouge between Snake and Otacon, it was quite an amusing pairing, what with Otacon, actually being slightly dumb in spite of his vast scientfic knowledge and Snakes bemused reactions, especially Otacons attempts to replicate Mei Ling, was quite funny. I would have liked to have seen more of that.

Speaking of which it's commented on that game about how Snake and Otacon formed their anti- metal gear organisations, so it seems like snake would have had to go on some actual stealth missions to stop various people developing metal gear's of their own. So I kind of think that could make a good spinoff game. It'd be better than them trying to add new chapters to the story after this one.

kupomog
07-12-2007, 02:13 AM
The best part is when you make Otacon spout too many proverbs and Mei Ling busts his ass in and delivers a classic proverb to you even though you don't get to see her. Such <3

I definitely love that kind of stuff in the games though, gives it a lot of...I dunno, "character" to the characters. I love knowing they're friends, that they can joke around lightheartedly in the midst of all the death and dramarama.

Kiyosuki
07-12-2007, 05:38 AM
cNoqJ8wVVyQ&
mZ8RRGYiCU4
Xn7j3ZZyi98&NR

kupomog
07-12-2007, 02:18 PM
Haha awesome Codec comps, all the best :bang:

Hahaha it has my fave Rosemary one with the enemy uniform. Win.

moneychair2003
07-12-2007, 02:19 PM
http://junkerhq.net/MGS2/image/FissionM.jpg

FISSION MAILED. lol, everytime I play mgs2 I always remember that.

kupomog
07-12-2007, 02:30 PM
Hahahahaha it has "WE'VE MANAGED TO AVOID DROWNING!!!!!"

Tino
07-12-2007, 04:46 PM
Sony is lucky this game is an exclusive because it was close to being on the 360, and being a major blow to them.

Kiyosuki
07-12-2007, 10:19 PM
Yeah this game is seriously a game Sony has to keep or it may be really bad news for them.

I think multiplatform may become even more common and regular than before more and more though, but all the same for the time being they're in a critical spot.

I love in MGS3, the conversation about the glowing mushrooms recharging the batteries. All that stuff is just great, how many easter eggs and hidden things just for fun they put in these takes up so much of the average playtime.)

Here's more from that author. Spoilerific of course.


Bc-K6wMBFkY

MGS (There's a little revelation you can only get in the ending where Meryl dies that I didn't know about for the longest time.)

aZ5q3UWTpns
jOnF0R1VRiY
(The earlier comments about whether Ocelot is the Boss' kid? The hint is here in this one.)
xsueO2CQugY
JbuiG-R7nxM

kupomog
07-12-2007, 10:41 PM
BEAT THE CRAP OUT OF HIM.

Para-Medic and Mei Ling should stomp on Rose.

Kiyosuki
07-12-2007, 10:50 PM
Gahg POISON!

PARA-MEDIC!

Postmaster
07-13-2007, 01:06 AM
Well crucially Ocelot is The Boss and The Sorrow's kid, being the son of the Sorrow means Ocelot inherited some of his pyschic abilities, and though he doesn't know how to use them, it sort of explains how it's possibly for Liquid to take over.
I mean obviously that doesn't explain it, it's kind of ridculous even for an MGS game, but I can just about go along with it.

But yeah you all know that anyway I'm sure, so I don't know why I'm explaining it all.

kupomog
07-17-2007, 03:50 PM
New infos from the demo at Sony's event today:


You can pretend to be dead by using the OCTOCAM.
New moves include being able to roll sideways while laying down, crawling forward by the hip high and down and being able to throw grenades while face up.
You can take enemies weapons away from them.
New weapon revealed being an electric stun knife to stun enemies.
Steel drums and trashcans can be used to hide in like cardboard boxes and provide a more stable and stronger cover than the boxes.
You can run and roll while in a steel drum but doing too much rolling makes Snake sick and vomit. To cure this you can distract Snake by flipping through a sexy magazine that now contains multiple pages which you can flip through. Like wise you can again use the magazine to distract enemy soldiers.
Disadvantages to the steel drums and trashcans is that hiding in them for too long adds a bad smell to Snake making it easier for the enemy to discover and find you.
Different viewpoints in the game that can be changed include an over-the-shoulder view and First Person. You can even play the entire game in the First Person view and controlling the crosshairs with the SIXAXIS.
You can also use the SIXAXIS to enable and disable the OCTOCAM.
Another use for the SIXAXIS is the ability to control support mechs and the Metal Gear MKII. The MKII also has it's own stealth mode making it harder for enemies to spot it.

Kiyosuki
07-17-2007, 04:48 PM
Support mecha, other than the MGmkII huh? That sounds pretty sweet.

The stun knife sounds cool, and I like that they're finally giving you more options in crawling mode.

kupomog
07-17-2007, 10:56 PM
In-depth demo details

http://www.gamespot.com/news/6175206.html

The holdup in MGS4 looks a lot more realistic than in the previous games. While keeping his gun pointed at the enemy, Snake used his other hand to frisk for items all over the soldier's body. He also seems to have gained a new move that involves delivering a death grip to an enemy's crotch, rendering that person unconscious in an instant.

teehee~

Kiyosuki
07-18-2007, 02:54 AM
In-depth demo details

http://www.gamespot.com/news/6175206.html



teehee~

You know it was inevitable.

Maybe if you can have more than one support mech at a time, you can program them all to use that electric groin buster while using your badass CQC groin buster. You can have a whole groin-hunter platoon.

Postmaster
07-18-2007, 05:39 AM
Death grip to the crotch? Slitting throats is one thing, but this is just sick.
BAN THIS FILTH.

Still imagine how much fun it could have been on the wii

Kiyosuki
07-18-2007, 06:22 PM
Well might as well mention it here.

There's an extention of of Portable Ops, probably its own substance/substinence but you get to play as a lot of characters not necessarilly in MGS3/Ops' time either. I never got Portable Ops (although I um, cheated and saw the story somewhere.) so I may pick this one up.

http://www.gametrailers.com/player/22383.html

SubSane
07-18-2007, 11:23 PM
Just as I start playing Portable Ops, this. Looks like I'll be waiting for this 'un.

Kiyosuki
07-19-2007, 01:16 AM
From what I've watched Portable Ops looks pretty awesome anyways, I think you'll have fun.

The control may take some getting used to though from what I hear.

Kiyosuki
07-24-2007, 01:47 AM
http://www.1up.com/do/blogEntry?bId=8281481&publicUserId=5855318

Amusingly, it looks like EVA is going to be in MGS4.

kupomog
07-24-2007, 02:04 AM
:o

EVA!!!

Awesome! I really want to know what happened to her after Hanoi!

Kiyosuki
07-24-2007, 03:11 AM
:o

EVA!!!

Awesome! I really want to know what happened to her after Hanoi!

In Portable Ops, she survived. The Chinese tried to kill her but she managed to escape, and she became a freelance pilot.

Hey there's a picture already.

http://img526.imageshack.us/img526/6539/1185271811395fq0.jpg

kupomog
07-24-2007, 03:30 AM
Oh yeah. PO was canon wasn't it. Now I have to go buy a PSP to play it for story purposes 'cause I'm anal and need it.

Whoa she looks a little different, tho. The eyes I guess. Love the jacket.

Kiyosuki
07-24-2007, 03:44 PM
http://img125.imageshack.us/img125/8661/1185273299543fw2.jpg

Thats some amazing work she had done on her.

kupomog
07-24-2007, 03:53 PM
Jesus Christ Cruella.

I keep forgetting the time period in which we saw EVA, so this makes sense unlike Meryl, but I mean wow.

EDIT:

http://www.meristation.com/EPORTAL_IMGS/GENERAL/articulos/Julio2007-PasaporteJaponPlayStationPremiere/IMG2-cw46a4aea32fd01/inicio.JPG

http://www.meristation.com/EPORTAL_IMGS/GENERAL/articulos/Julio2007-PasaporteJaponPlayStationPremiere/IMG2-cw46a4aea338e40/cacheo.JPG

http://www.meristation.com/EPORTAL_IMGS/GENERAL/articulos/Julio2007-PasaporteJaponPlayStationPremiere/IMG2-cw46a4aea334788/octocam.JPG

http://i11.tinypic.com/641dd9v.png

http://www.konami.jp/kojima_pro/event2007/index-en.html - Official site for screens, trailers, and infos

http://www.gamersyde.com/leech_4139_1_en.html, http://www.gamevideos.com/video/id/13378, http://www.gametrailers.com/player/22703.html- gameplay demonstration. try GameTrailers first

Death grip at 4:20 :lawl:

Kiyosuki
07-24-2007, 04:44 PM
Well considering she's supposed to be almost as old as Big Boss is/or would have been, hell even older than Ocelot, thats pretty amazing aging. Either that or video games really are just scared shitless of aging a woman. I don't know. lol

Thanks for the shots, the menus look cool but they look really complex. Still though its nice that the menus even show the more advanced age. I'll take more of a look at these movies.

Edit: Wow it looks amazing so far. I love the Stun Knife function and you get to use a P90. But without a doubt the thing thats most eye catching is how much they've expanded all of Snake's physical actions. You get normal shooting, over the shoulder shooting (man those games that patented that like RE4 really started something there.), and even first person as well, and I love that you can do so much more in the crouching and crawling modes like turning on your back to see whats behind you or rolling sideways, or the lowered crouch.

There's so many options, it really looks like it could be the evolution of MGS's gameplay style. MGS had started becoming pretty straightforward, but MGS3 did bring in the more varied close quarters stuff. But in comparison this just looks like there's so many more options for you to do. The camo suit is pretty nice too, at least instead of sticking a bunch of additional crap onto MGS3 they really look like they're pushing it from there gameplay wise.

I dig all the little halographic things like the arc direction of where you can throw the grenade. What do you guys think so far?

kupomog
07-24-2007, 05:15 PM
It's not necessarily about her age. For the age she should be, she looks about 30 years younger which is cool. But the obvious work she has had to do to KEEP her looking young...

I want to have MGS4's babies. The whole section where he fought to ally with the militia was rowr. Gameplay looks smooth and I'm glad the new camera is there. lol at drum can rolling, puke, and skin mag.

Kiyosuki
07-24-2007, 05:18 PM
It's not necessarily about her age. For the age she should be, she looks about 30 years younger which is cool. But the obvious work she has had to do to KEEP her looking young...

I want to have MGS4's babies. The whole section where he fought to ally with the militia was rowr. Gameplay looks smooth and I'm glad the new camera is there. lol at drum can rolling, puke, and skin mag.

The skin mag was pretty funny. But thats what I love about this so far, even the bloody porno magazines arn't just for one use, you can use them for uh..different reasons. Thats what I like about this so far, there's way more options at your disposal. Its just what MGS needed really, to make it look a little more natural and intense.

Like Snake didn't have to help the Militia, he could have helped the PMC soldiers or just done nothing at all. I love that kind of dependency on what the player does in the gameplay.

I'm really glad they finally improved corner shooting.

blueguy
07-24-2007, 06:39 PM
Nothing short of amazing. Even I didn't expect all the details and tweaks they've made. Even the sound was very impressive, and that first explosion actually surprised me.

edit: MUCH better in HD
http://www.gametrailers.com/player/22702.html

Kiyosuki
07-24-2007, 07:15 PM
Nothing short of amazing. Even I didn't expect all the details and tweaks they've made. Even the sound was very impressive, and that first explosion actually surprised me.

edit: MUCH better in HD
http://www.gametrailers.com/player/22702.html

Also just seeing the effects of a huge battle you're not even involved in, but you could be if you wanted to was visually amazing. Especially when the building crumbles. If they keep that up throughout the game this thing could be pretty immense.

SubSane
07-25-2007, 12:01 AM
Lookin' good. Old Snake + urban battlefield + new ball grabbing abilities = PS3 worthy of a purchase.

kupomog
07-26-2007, 04:45 AM
Someone translated the weapon menu I guess:

MK II
.22 caliber suppressed handgun capable of firing various types of rounds. Press Aim Button to aim and Attack Button to fire. Equipped with laser sight built into grip.

RPG-7
Russian anti-tank rocket-propelled grenade launcher. Press Aim Button to aim and Attack Button to fire. Press First-person Button to use optical sight.

Stun Knife
Knife with built-in stun gun. Press Aim Button to aim and Attack Button to use knife. Press R2 Button to deliver electric shock. Charge meter must refill after each attack.

Magazine
Full of provocative pics of the female form! Will please all masculine tastes, from teenagers to retired old men. Published bimonthly.

AK-102
Assault rifle. Press Aim Button to aim and Attack Button to fire. Press R2 Button to fire grenade when GP-30 grenade launcher is equipped. Press First-person Button while aiming to use gun sight. Press Action Button while window is open to select between semi- and full-automatic fire.

Solid Eye
All-purpose monocular eye goggle equipped with various optical sensors, designed to deliver tactical data to wearer. Press O Button while window is open to select between Normal, Night Vision and Zoom Modes.

P90
Submachine gun that fires a new variation of the 5.7mm round. Press Aim Button to aim and Attack Button to fire. Press First-person Button while aiming to use gun sight.

Grenade
Fragmentation hand grenade. Press Aim Button to aim and Attack Button to throw. Use Left Stick to change trajectory. Press R3 Button while lying face up to switch between overhand and underhand throwing.

Mosin-Nagant
Bolt-action rifle capable of firing any 7.62mm round. Press Aim Button to aim and Attack Button to fire. Press First-person Button to use optical sight. Sight's magnification can by changed by pressing Up or Down Buttons.

White phospherous grenade
Incendiary hand grenade. Highly flammable. Press Aim Button to aim and Attack Button to throw. Use Left Stick to change trajectory. Press R3 Button while lying face up to switch between overhand and underhand throwing.

Metal Gear Mk.II
Remote-controlled mobile data terminal that acts as Snake's support. Equipping enables manual control.

Drum
Rusted metal drum. Equip to hide inside. Press Crouch Button to turn on side.

Kiyosuki
07-26-2007, 04:51 AM
I love that you get to use a P90 and a futuristic knife, but its interesting how the Stinger Missile Launcher and more modern PSG1 style Tranq rifle were replaced with an oldschool RPG and the Mosin Nagant from Big Boss' time in the 60's and 70's. Do you think maybe its a hint of something? Like, maybe since Solid Snake is aging rapidly to Big Boss' original age that he's starting to aquire a lot of his traits like CQC, his preference in older guns maybe, stuff like that?

Or maybe...that crazy crazy theory that MGS3 is Solid Snake reliving Big Boss' first big mission through Virtual Reality is true, and he grew to like that equipment.

I'm reading a lot into it but you know how crazy these games can get with that stuff.

moneychair2003
07-26-2007, 05:32 AM
i just saw the gameplay demonstration yesterday and i really cant wait to play this. now i finally have a reason to get rid of the dust on my PS3... too bad thats not until 2008.

Kiyosuki
07-29-2007, 02:50 AM
You know whats pretty cool? That little Kanji symbol on Snake's body armor, and also in his menu...it seems to be his personal logo in this game. It means "Let the world be."

It kind of gives you some perspective on Snake's role and outlook in the world as of MGS4. Its a world past his time, so he's just an indirect spectator taking care of some unfinished business now rather than an active participant in world events. Kinda like how he could help whatever side he chooses at the time. He's not representing any country or ideal, or power, he's just Snake.

kupomog
07-29-2007, 03:49 AM
I thought at TGS 2005 they explained that it is the Ota-Damashii for Ota-Soul/soul of Otacon and was simply the symbol for Philanthropy that Otacon puts on everything he makes. The joke also being that damashii's kanji can be read kon as well (Ota-kon). "To Let the World Be" is Philanthropy's separate motto.

Kiyosuki
07-29-2007, 04:38 AM
I thought at TGS 2005 they explained that it is the Ota-Damashii for Ota-Soul/soul of Otacon and was simply the symbol for Philanthropy that Otacon puts on everything he makes. The joke also being that damashii's kanji can be read kon as well (Ota-kon). "To Let the World Be" is Philanthropy's separate motto.

Yes you're right, I made a mistake. I heard this from somewhere and maybe it was a misunderstanding. I wish my Kanji was better but its kind of rickety.

Edit: I see why I heard this. Its a very common misconception because of the Philantrophy logo itself.

http://img.photobucket.com/albums/v36/razzaking/MGS/bscap030.jpg

I've never personally seen an actual Kanji symbol for the sound "Ota" before. Its usually fully attached to to something else like say...otaku unless its used like a name since Ota is a kind of common Japanese name. But there's thousands of the things so of course I've probably missed something.

The way it works we could also maybe interpet it as referring to Otacon's personality traits as well as just referring to him by name. Someone wrote this possible general definition using that logic.

Ota-Damashii. [noun.] An ideal that foresees technical care, insightful experience, and true passion converging through work performed for the sake of creating a better world. [Japanese origin: Ota-, ref. Otacon; -Damashii, ref. soul or essence.]

Kanji gives me a headache.

SubSane
07-29-2007, 10:04 PM
I have yet to express how awesome Snake's stache looks. It's like he's so badass that he can look like a retired porn star wearing a too-small diving suit and still make guys go ! instead of laughing at him.

Kiyosuki
07-30-2007, 02:45 AM
I can't think of too many video game leads that had a stache, so it is unique at least.

It made this guy pretty awesome.

http://haggar.pocketheaven.com/haggar.gif

I've kind of warmed up to the idea of Old Snake, I think its a pretty gutsy move as far as video game leads go. Plus it really makes you want to know whats going to happen, like will this truly be his last mission?

Oh and here's the 20th Anniversary music CD.

http://www.sendspace.com/file/zs8lyn

Its some stuff taken straight from the games, but some of it is also re-arranged.

skittlebrau
07-30-2007, 05:46 AM
Oh nice. Thanks, Kiyo!

blueguy
07-31-2007, 04:26 AM
hope that lasts long enough for me to get the nets back at home so I can download it.

SubSane
07-31-2007, 08:32 PM
Excellent stuff.

Oh, and when the hell did Haggar get a ponytail? Loss of points for sure.

Kiyosuki
07-31-2007, 09:38 PM
Oh, and when the hell did Haggar get a ponytail? Loss of points for sure.

http://img513.imageshack.us/img513/4486/haggar2te3.jpg
What you say punk!?

If its not there when you come back blue I can just reupload it for you.

SubSane
07-31-2007, 11:00 PM
I'm just sayin'. I wouldn't vote ponytail for Mayor.

kupomog
08-02-2007, 07:16 AM
Ohhhhhh snap I love Olga's tanker battle music in the middle of track 1. Fucking win.
Along with the fact that track two is SNAAAAAAAKE EATEEEEERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR *treefrog*

Thx4upload.

moneychair2003
08-02-2007, 12:54 PM
thanks for that great link. i loved hearing it cause the only MGS soundtrack i could ever find was that of MGS2.

anyone scared that the ending of MGS4 will have Snake dying /sacrificing his life or something tragic like that? the only dying I want in MGS4 is Raiden.

blueguy
08-02-2007, 01:24 PM
Snake will be a wallet.

moneychair2003
08-05-2007, 02:14 PM
whoa someone just pointed out to me that in mgs4 snake has blue eyes when in mgs and mgs2 he has brown eyes. big boss and liquid have blue eyes. this could be clone related IMO.

SubSane
08-05-2007, 03:19 PM
Mind is blown...

IS IT EVEN SOLID SNAKE OMG

Kiyosuki
08-06-2007, 04:14 AM
whoa someone just pointed out to me that in mgs4 snake has blue eyes when in mgs and mgs2 he has brown eyes. big boss and liquid have blue eyes. this could be clone related IMO.

I had a theory earlier in this games' pre-release that the main character wasn't Solid Snake but Big Boss himself, regrown or something or another. That the younger guy you see is the real Solid Snake and Kojima is just pulling a fast one.

That doesn't seem to be the case though. Its either just nothing, or maybe like mentioned a page ago maybe Solid has grown so close to Big Boss' original age that many of his dead "father"'s memories, personality traits, and even small things like his eye color have turned him into an exact copy. As if its where Big Boss left off.

kupomog
08-06-2007, 07:09 AM
Snake has blue eyes (http://img524.imageshack.us/img524/8771/010sx6.jpg) in MGS2 and blue (http://img53.imageshack.us/img53/4418/29pd4.jpg) eyes (http://img413.imageshack.us/img413/2539/68vk0.jpg) in Twin Snakes, even blue eyes (http://www.gccafe.com/news/media/staff/Images/RVL_SMB_Snake_00.jpg) in SSBB. Even in the character artwork for the original Metal Gear MSX games where you can see them...he has vibrant blue (http://img407.imageshack.us/img407/4241/mg1nm8.gif) eyes (http://img407.imageshack.us/img407/8585/mg2nn5.gif).

So uh they're probably just updating the model the way they meant to show it in the first place. I mean yeah, it's a possibility that it's something significant clone-wise with his eyes "turning" a color, but I doubt it. In the original MGS maybe he does have brown eyes but I wouldn't be surprised since the models were so muddy to begin with, everyone had "dark" eyes.

blueguy
08-06-2007, 08:19 AM
Going with the updating the model theroy. Seems they've been tweaking them quite a bit. Ocelot doesn't even really look like the Ocelot I remember. Meryl looks different. More detailed, but different. I'm not even sure Snake looks like an older Snake.

kupomog
08-07-2007, 10:55 AM
Leipzig shall be looked forward to, once again:

http://www.qj.net/Kojima-to-show-new-MGS-4-trailer-and-playable-demo-in-Leipzig/pg/49/aid/99391

Konami (http://www.qj.net/tags/konami/782) Europe has announced that Hideo Kojima (http://www.qj.net/tags/hideo-kojima/449) will visit this year's Leipzig Games Convention (http://www.qj.net/tags/leipzig-games-convention/5709), and will show an all-new Metal Gear Solid 4: Guns of the Patriots (http://ps3.qj.net/category/Metal-Gear-Solid-4-Guns-of-the-Patriots/cid/232) trailer and a playable demo of the video game during the game's presentation. The presentation will be held in Hall 4, Stand 11 in the Leipzig Games Convention venue (the event will run from August 22 to 26).

This will be the first time for Konami Digital Entertainment to show a playable demo of Metal Gear Solid 4: Guns of the Patriots in Europe. Kojima will also reveal some gameplay secrets and explain important details related to the video game, in addition to making important announcements regarding future Metal Gear Solid projects (does this mean there's still life after the Solid franchise (http://ps3.qj.net/E3-Update-Metal-Gear-Solid-4-Guns-of-the-Patriots-to-be-the-grand-finale-of-the-series-says-Kojima/pg/49/aid/97229)?) as well as Kojima Productions.

Aside from showing a completely new trailer and playable version of the video game, Hideo Kojima promises to bring along a very special guest, whose identity is kept secret for the meantime. Hmm...

Metal Gear Solid 4: Guns of the Patriots will be released simultaneously worldwide in the beginning of 2008. Set in the near future, gamers will step into the shoes of Old Snake as he takes part in a controlled military conflict, where private armies and mercenaries fight for domination. The video game will take place in various locales such as the Middle East and South America.

SubSane
08-07-2007, 12:24 PM
The whole MGS series is about this insane detail, so I don't see how the model thing could cover a change in eye color. Plus, theorizing is more fun.

blueguy
08-07-2007, 12:53 PM
Leipzig shall be looked forward to, once again:

http://www.qj.net/Kojima-to-show-new-MGS-4-trailer-and-playable-demo-in-Leipzig/pg/49/aid/99391
Hmmm, sounds neat, although I'm starting to worry they're going to reveal too much. I wonder if I should go into hiding. But this far out, there's no way I'd be able to get to the release without hearing about stuff somewhere. :(

kupomog
08-07-2007, 03:22 PM
The whole MGS series is about this insane detail, so I don't see how the model thing could cover a change in eye color. Plus, theorizing is more fun.
*shrug* I don't see how it can even be called a change when his eyes were always blue to begin with, save for the one rendition where you can't even see anybody else's eye color clearly in the first place due to the model quality. Even theorizing can go overboard.

Kiyosuki
08-08-2007, 02:39 PM
Maybe one of the big groundbreaking revelations in Guns of the Patriots will be that Snake's been wearing contacts this whole time, and he's far-sighted.

So has anyone heard anything more about Cam Clarke being in MGS4? I really hope he is, I mean...Liquid in any body without Cam's voice is just...not right.

SubSane
08-09-2007, 06:53 PM
I can't think of Liquid without this cartoon coming to mind:

http://www.newgrounds.com/portal/view/297383

kupomog
08-09-2007, 07:44 PM
Cam's not going to be in this, apparently. More or less Kojima's decision. Ocelot's body, Ocelot's voice (or in the case of Japan, Liquid's voice since Ocelot's actor is dead).

http://mp.i-revo.jp/user.php/kp-ryan/entry/128.html

Kiyosuki
08-20-2007, 06:57 AM
The new version of Metal Gear Online is being beta tested in Japan starting today.

http://ps3.qj.net/Metal-Gear-Online-beta-testing-starts-today-in-Japan/pg/49/aid/100343

I wish I could try it, but even if I had a PS3 right this moment its closed to Japanese players only. :(

Postmaster
08-20-2007, 07:14 AM
Really, if sony just announce a price drop to coincide with the release of this, all will be theirs. their not going to though of course because that would make far too much sense.

kupomog
08-23-2007, 03:35 AM
Sooooooooooooooooo.

Bosses? Beauty & the Beast...

http://i25.photobucket.com/albums/c99/Masaki_Expiratio/68237_MGS4_122_707lo.jpg

ALSO.

Trailer is out but only cam quality for now. Can't WAIT for better quality, lord.

http://www.gametrailers.com/player/23891.html

Kiyosuki
08-23-2007, 03:50 AM
...what the hell?

lol Its so fucking weird I love it.

So they seem to be kind of an algamation of Shadow Moses Fox Hound (the code names) and the Cobras (signature emotions)...but all woven together in future weirdness.

I mean...damn, what the hell? Cyborgs or something? It seems like with this and possibly Raiden, that the dissapearing line between man and machine and the implications of it will play a big role.

Thanks for the update. :)

kupomog
08-23-2007, 05:07 AM
No prob :D

AND THE GC CONTENT IS UP.

http://www.konami.jp/kojima_pro/event2007/index-en.html

Beauty & the Beast is the name of the unit. There is (meant to be )a beauty under each crazy ass beast suit, based on real models I'm assuming with the images. Victims of war, eh? Crying Wolf's crying certainly is creepy as fuck.

Lyndall Jarvis, Scarlett Chorvat, Mieko Rye, Yumi Kikuchi. Possibly in order? So it would be Octopus, Raven, Wolf, Mantis.

Do you see what I see hanging there by Screaming Mantis in her image? One is a Psycho. One is Sorrowful.

kupomog
08-24-2007, 01:59 AM
Beauty & the Beast Unit explanation from Hideo:

http://www.gamevideos.com/download?videoId=14192&url=http%3a%2f%2fdownload.gamevideos.com%2f14192%2fgv.com.gv .com.metalgearsolid4beautybeast_640x360.wmv

Sounds like fucking..Yoda or Fozzie or some kind of muppet in the beginning...cool video in any case.

Japanese version of GC trailer is here for anyone wanting to hear how the Japanese sounds :

http://www.konami.jp/gs/kojima_pro/movie/mgs4_gc2007_jpn.asx
http://www.konami.jp/gs/kojima_pro/movie/mgs4_gc2007_jpn.asx

blueguy
09-17-2007, 04:20 AM
think I saw some snippet on G4 this weekend that Kojima said the game will be playable and a new trailer will be released that might reveal too much of the story. Why the hell would he make such a trailer in the first place? Bastard.

kupomog
09-17-2007, 01:31 PM
Yeah that info came from a podcast.

http://mp.i-revo.jp/user.php/kp-ryan/entry/135.html

- MGS4 playable demo for the public confirmed for TGS.
- New trailer at TGS that will also reveal the identity of the VO from the GC trailer and it's not Sigint. Ryan also warns that you might want to skip the TGS trailer since he thinks it shows too much and would of preferred some of the content in the trailer to be kept a secret until the game is released.

Wouldn't really surprise me, they kind of did the same from MGS3 but that game was still amazing and and hardly had any of the suspense ruined.

blueguy
09-17-2007, 06:49 PM
So he doesn't even have control over what is shown in trailers? Lame. Gonna avoid the trailer the best I can, but shit, it's going to be very, very hard to make it all these months.

kupomog
09-19-2007, 03:37 PM
Come on dudes. TGS.

TGS07: MGS4 Trailer (http://www.gamersyde.com/news_5093_en.html)

http://i18.tinypic.com/4xxk30x.jpg
http://i3.tinypic.com/6c8dbw4.jpg
http://i8.tinypic.com/6bcs6bs.jpg
http://i14.tinypic.com/67eejbk.jpg
http://i11.tinypic.com/4ys3onk.jpg
http://i10.tinypic.com/4zvjt6w.jpg

Magnum
09-19-2007, 04:07 PM
not speaking a word of japanese I'll just assume the monkey is one of the patriots

kupomog
09-19-2007, 04:15 PM
Hahaha.

English version should be out tonightish ;)

kupomog
09-19-2007, 09:39 PM
And it's up http://www.konami.jp/gs/game/mgs4/en/

blueguy
09-20-2007, 09:27 AM
Rumor that it may come out this year still. Highly doubt it though.

http://www.ps3forums.com/showthread.php?t=99462

Postmaster
09-21-2007, 06:12 AM
Sony would want it ready for christmas, but Kojima's not exactly the type that would rush a game out because of pressure from them, and he's got the clout to release it when he wants.

Postmaster
09-30-2007, 07:39 AM
Just saw the playable demonstaration of the game, my god this is going to be awesome.

SubSane
09-30-2007, 10:09 AM
You dudes are the devil. Don't tempt a man who's waitin' for it to release.

Kiyosuki
10-20-2007, 01:52 PM
My copypasta from another board.

I played this at E for All. The way they setup the booth was awesome, it was a longer wait than usual but thanks to the convention's lower profile since its starting out (I liked it, it was chill.) that wasn't too big a deal.

They had you go into a training room first, then you got to play the actual game with stereo headphones, which was a great thing because the soundeffects in this game are unbelievably immersive.

I'm a huge MGS fan and I've been following it through almost every major game but even I have to admit that MGS started to feel like it sort of found its "routine". The MGS feel. Like you get caught, you essentially know the steps and the process of what to do. Character controls similarly, you got the Codec/Radio, the side switch selections, you can crawl. MGS3 mixed it up a little more, but in this one I think they've done a superb job so far of mixing that up even more so it doesn't feel too much like previous MGS's.

The elements of familiarity are there, but the feeling of immersiveness is so intense that it just feels so much more organic and natural. Thats the big thing that caught my eye is how much it puts you in the situation. There is no singular process, you can play this game in many different ways because of Kojima's theme of trying to be stealthy in an environment that just doesn't allow it too much. You have to be very quick on your feet in this game and you can choose to go out like an action hero with a gun, a stealthy assassin, or just a sneaker in general. Or do it the old fashioned way with a box or metal barrel. Its really overwhelming at first, and when you get noticed its really intense. Its the first time since MGS that I felt genuine panic whenever I was spotted.

Snake's controls have been reworked. The attack button is now R1, and you either ready yourself or aim by holding L1. Its hard to get used to because I'm used to firing being a regular button but after a while you really get used to it. You can toggle auto aim by pressing Triangle. Crawling is a bit different. You can tap the button and crouch, and you can move around while crouched like this for extra stealth and flexibility. If you hold the button you'll go into a full blown crawl. You can play dead which is really useful, and fire on your back which has various uses too.

Corner shooting is WAAAY different. You can press a button when prompted to at a wall and sneak around it by facing it instead of having your back to it this time. It makes for more precise corner shooting.

Rations work like before again, no more hunting for food. But the Stess meter is interesting. If you get it all the way up you go into combat high which makes your performance waaay better, but after a while you'll get withdrawl and the stress level will go back to nothing until it fills up again. You get more sluggish when this happens, but like shown you can get it up again to decent levels with a girly mag or by doing certain things. Its taken from actual combat data on battlefield stress Kojima studied supposedly.

There is no Soliton Radar and I say fuck it. After MGS3 I can't go back to such a mechanical way of playing. Instead you have this threat circle around Snake and little bumps will form in it in the direction of danger, and the size of the bump will depend on the severity of the threat. Its supposed to be like Snake's instinct.

The new Codec looks really cool. You don't see Snake anymore but you can hear him. Its best described as a text box like before, a sound snychronizer screen to the left and one big screen where whoever you're talking to is shown. Its not just a face displayed anymore, its a full blown screen like you're talking to someone right where they are. Like you see Otacon sitting in a chair in Philantrophy's mobile base of operations.

The game over screen is really cool I have to note. TV static flips in and out and Snake's entire life flashes before his eyes in a rush of images before it blacks out (of course you got the Snake? SNAAAAAAKE?! in the meantime.) I'm guessing because of Nanomachines and how digitized even human beings have become in MGS4's time its supposed to represent a mix of that and Snake's memories.

All I can say is that its something to definitely look forward to. Killer ap doesn't do it justice.

blueguy
10-22-2007, 07:56 PM
So on another board, there was some small comments about the locations in the game and someone mentioned Shadow Moses. I went back and checked the last trailer that was released and sure enough, where Liquid and Solid square off, the Metal Gear is jumping out of the water into a rather cold looking place and you could see Snake's breath. I didn't recognize the buildings themselves though, so it might just be a different cold location and not necessarily Shadow Moses. Interesting.

Kiyosuki
10-23-2007, 04:54 PM
We went to go see the Videogames Live concert on Friday after EforAll and it was really cool, but we didn't realize until after it all ended that this guy..

http://img340.imageshack.us/img340/3994/davidhaytermb2.jpg
(its David Hayter.)
...was literally sitting a few chairs down from us in the same row. Surreal.

Gunstar
02-26-2008, 07:18 PM
Bump for release date: June 12th (http://kotaku.com/360906/metal-gear-solid-4-finally-has-a-release-date)

...and a PS3 bundle to go with it (http://blog.us.playstation.com/2008/02/26/destination-playstation-news-mgs-ps3-bundle-kratos-psp-and-dualshock3-release-date-by/)

Metal Gear Solid 4: Guns of the Patriots PS3 Bundle
To coincide with the much-anticipated North American launch of Metal Gear Solid 4: Guns of the Patriots in late Q2 2008, SCEA will introduce a PS3 bundle, which will include an 80GB PS3, the upcoming blockbuster Metal Gear Solid 4: Guns of the Patriots, and a DUALSHOCK 3 wireless controller for $499.99 (MSRP).

fuuuuuuck I'm gonna cave and get this I just know it.

Kiyosuki
02-26-2008, 07:54 PM
That sounds pretty damn cool.

How convenient this was bumped, because Metal Gear Awesome 2 (http://uploads.ungrounded.net/426000/426712_metalgearawesome2.swf) came out.

kupomog
02-26-2008, 07:57 PM
...because Metal Gear Awes (http://uploads.ungrounded.net/426000/426712_metalgearawesome2.swf)--

YES.

Magnum
02-26-2008, 08:27 PM
yeah I think the time has come for me

Gunstar
02-26-2008, 08:43 PM
How convenient this was bumped, because Metal Gear Awesome 2 (http://uploads.ungrounded.net/426000/426712_metalgearawesome2.swf) came out.


Dammit...nowhere near as good as the first one.

Kiyosuki
02-26-2008, 08:46 PM
He's come this far though he's gotta finish the game.

Postmaster
02-27-2008, 05:41 AM
God that swearing just got annoying.

Gunstar
02-27-2008, 07:37 PM
They were trying waaaay too hard with just about everything this time, especially in the animation department. A lot of what made the first so funny was how nonexistent the animation was.

But anyway, official box art:

http://i32.tinypic.com/2v2tykw.jpg

lookin' good Terminator Snake.

Kiyosuki
02-28-2008, 03:04 AM
They were trying waaaay too hard with just about everything this time, especially in the animation department. A lot of what made the first so funny was how nonexistent the animation was.

But anyway, official box art:

http://i32.tinypic.com/2v2tykw.jpg

lookin' good Terminator Snake.

What's amusing is that it's kind of reminicent of the MGS cover for the PS.

kupomog
02-28-2008, 03:09 AM
Damn, I finally got around to watching that new MGA. My excitement was Emma Emmerich'd.

blueguy
03-19-2008, 04:21 PM
So I picked up Metal Gear Solid: The Essential Collection today. I pulled the cases out of the cardboard sleeve and I was inspecting the case for MGS and found no screenshots on the back. It was just some red squiggles and the Kojima logo. I started to think, "did they just fuck this up?" Before I started to make a post about it, I looked on the back of the cardboard box and there was the screenshot that'll be needed. I really hope no one throws away that box.

Gunstar
03-20-2008, 07:30 AM
I haven't been following the Essential Collection much at all, so is there any point in buying it if you've already got the games individually? Any improvements/special additions?

blueguy
03-20-2008, 08:25 AM
From what I was able to dig up on non-blocked sites at work, it was the normal MGS PS1 game (in a PS2 style case and manual, still 2 black PS1 discs), MGS 2: Substance, and MGS3: Subsistence without the extras found on the 2nd disc, so apparently no Metal Gear or Metal Gear 2: Solid Snake. I checked out the packaging and just from my quick peeking around it didn't appear to be anything but the normal games with new packaging. I never had Substance of Subsistence, so I'm not fully sure what extras were included with the main game. You can probably find better info on IGN or something.
I don't mind that much since I didn't own MGS, and if it's got extras on the other games, even better. It's tough to beat for just $30.

Gunstar
03-20-2008, 08:54 AM
Ah, I thought it was just the original vanilla 2 and 3, not Substance or Subsistence. Disappointing that the first game is on PS1 discs and not a PS2 CD, would have been a hell of a lot more convenient, but I'll probably get it eventually just for the other two, especially Substance.

SubSane
03-20-2008, 12:53 PM
I just read an (old) article about MGS4. Color me hyped.

Next big thing to look forward to, imho.

blueguy
04-01-2008, 07:47 PM
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/cxw91PSTRq8&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/cxw91PSTRq8&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

Magnum
04-01-2008, 11:13 PM
I bet when when MGS4 ships it'll just be a rick roll video on the disc

kupomog
04-01-2008, 11:45 PM
Ugh god that is so fucking GREAT I can't stand it. And I still really fucking want Assassin's Creed.

That is one thing I'm dying for, any little bits of humor and easter egg in the game. Video just reminded me that I care about that stuff haha.

kupomog
04-02-2008, 12:24 PM
http://www.jeuxvideo.fr/jeux/metal-gear-solid-4-guns-of-the-patriots/article.html

Images to view, plus it's Frenchy so I got a list of the general idea from the same place I saw the linkage:

Weapon system involves that you can customise weapons via Drebin in the pause menu but for new weapons you need to collect them on the battlefield and then sell them to Drebin for DP or "Drebin Points" where he'll then unlock the ID tags and allow you to then exchange the DPs for the new weapons. Interesting is that the price of each weapon can vary to be cheaper or more expensive given the state of affairs or "war time".
Framerate much improved since TGS07. Still some minor drops but Kojima promises they'll be ironed out for the final version.
New animations and CQC moves for Snake. In some instances Snake will now grasp his shoulder when in pain or takes enough hits. Previewer couldn't reveal what new CQC techniques there are or the new gadgets due to NDA.
Cutscenes all in real-time. Some controllable and some even run up to 30 minutes in length.
Good interview with Kojima. Talks about that he had a different ending in mind for MGS4 and although the final ending does go a similiar direction it was his team that convinced him to go with the new one although he prefers the original idea.
Kojima mainly hopes to use MGS4 as an example to his fellow Japanese peers that you can make a big budget game and sell many units and quit playing it safe with Brain Training titles and the like........well so now that you know some cutscenes go 30 FUCKING MINUTES there is your answer as to why this thing takes up so much space along with the audio...

Of course that doesn't mean they're ALL that long but I can't sit still for any given cutscene that is even 10 minutes long. RPGs have cutscenes but I don't remember any of them lasting forever, even in "FFX, the playable movie.." Now if they just mean something like...the ENDING to the game, I can live with that because the other MGS games had long ass endings.

SubSane
04-02-2008, 01:13 PM
Tough call: look for one of those older PS3s (with better BC) now in preparation for MGS4, or hope to find one closer to the MGS4 release.

Also, re: the "playing it safe" comment, does he realize he's Kojima and he's working with a franchise established what, a decade ago? MGS4 is an exception to the rule.

kupomog
04-02-2008, 01:25 PM
The 60GB is hard as hell to find. I had to order from Sam's Club for $600 because it was impossible to find anywhere else and eBay is even worse. Of course because they fucked up and did not give me tracking, they had no idea I got the system and refunded all my monies~ :colon3:

The US MGS4+PS3 bundle will have the 80GB which I suppose is the best you can get when 60GB is not available..I don't think 20 or 40GB have anything better to offer console-wise..price-wise obviously but ya know. Comes in a nifty steel color and with a DualShock 3.

http://www.joystiq.com/2008/03/21/steel-a-proper-glance-at-mgs4-ps3-bundle/

Magnum
04-02-2008, 03:56 PM
The MGS bundle is backwards compatable, right?

kupomog
04-02-2008, 09:03 PM
I have no clue :gatorshrug:

English previews:

http://ps3.ign.com/articles/863/863825p1.html
http://www.gamepro.com/sony/ps3/games/previews/173848.shtml

And the control layout:

Square: Activate auto-aim
Circle: Reload weapon
X: Crouch; hold to crawl
Triangle: Wall press; aim down sights (while aiming)

L1: Aim weapon (over-the-shoulder view)
L2: Hold to select items
R1: Fire weapon; CQC attacks
R2: Hold to select weapons

Left Stick: Move Snake; press gently to creep
Right Stick: Move camera, aim weapon

Citizen Snips
04-02-2008, 09:06 PM
The MGS bundle is backwards compatable, right?



I don't see why they would change the 80G model simply because it's part of a bundle. So I'm guessing yes. plus DS3. plus MGS4.


DEAL OF THE YEAR. (if BC ..)

kupomog
04-02-2008, 10:23 PM
Also, re: the "playing it safe" comment, does he realize he's Kojima and he's working with a franchise established what, a decade ago? MGS4 is an exception to the rule.
I dunno, I see his point. I kind of think you can get a hint of what he means in the All Star update from Smash Dojo...

"It’s an incredible number of characters and a group of really well-known series. And to think that they all had their beginnings in Japan...wow!

When they’re all lined up like this, it becomes obvious that there is roughly 6-year blank before and after Pikmin. While there have been big series since then like "Animal Crossing," "Brain Age: Train Your Brain in Minutes a Day," and "Wii Sports" it does seem that coming up with a completely new character-driven series has gotten more difficult recently."

blueguy
04-03-2008, 04:12 AM
Can't say I necessarily agree with that. Although it may be true from a Nintendo perspective.

kupomog
04-03-2008, 08:59 AM
I am pretty sure they are both specifically talking about the market in Japan where it IS actually pretty much true with Japanese developers. It's more apparent when you look at Japan's top charts and see that more than half tend to be casual party games/mini game collections/similar games and for long periods of time.

blueguy
04-03-2008, 09:05 AM
Ah, that'd make sense. The ones I was thinking of in that period were mainly US or European developed.

blueguy
04-07-2008, 07:38 PM
I guess that's the Japanese version. Here's Europe's and US versions. Apparently...

http://sonyrumors.net/2008/04/07/metal-gear-solid-4-box-arts/

http://bebicorp.com/SonyRumors/mgseuro.jpg

http://bebicorp.com/SonyRumors/mgsus.jpg

I like them both, but the US one simply does not fit with the style of the box art from all the other MG games from the past. It should remain traditional artwork. I much prefer the Japanese version.


edit:
First American to play through MGS4
http://ps3.ign.com/articles/863/863825p1.html

Paul
04-07-2008, 07:41 PM
Yes, surprisingly, cover arts are the one thing the European market isn't screwed around with.

Sorry for the interruption. I've never actually played MGS.

kupomog
04-07-2008, 07:49 PM
Ugh US art is ass, as usual.

SubSane
04-07-2008, 10:11 PM
Seriously.

blueguy
04-09-2008, 01:15 PM
Picked up my MGS4 pre-order DVD and code thing today. Man, I really do hate GameStop. Have I ever mentioned that before? Dude was trying to tell me they're not giving them out until the game is released. I point out the sign that says "with reservation" but right below it it also said "with purchase." I point out the DVD includes a code to get into the beta which opens in a couple weeks and finally one of the other guys jumps in and says, "yeah, the other stores are handing them out too." Guy finally caves and mentions to the other guy why he thinks they shouldn't, but said he'd get into it later. Him and another guy there said they already turned down 2 and 3 people from picking it up earlier. Assholes.

Anyway, DVD is ok. It appears non-anamorphic so all the trailers are stretched out. But oddly, the main features, while still stretched, have subtitles in the black area on the bottom. So if you were to zoom to correct the aspect ratio, the subtitles get cut off. Who knows wtf these people were thinking when making this. And then, there's some guy narating the whole thing like he knows who Snake is and he'll follow him to the end. No flipping clue who he is. He also had some goofy accent and said PAT-ree-ots instead of PATE-ri-ots, so it sounded stupid.
All the links in the trailers were konami-europe.com or something, so that might explain why this was oddly produced. Not to mention it's Vol 2. Where's vol 1?

blueguy
04-10-2008, 11:44 AM
GameStop's Limited Edition packaging. I hope that's how it really is because I honestly think that's even better then the single face as seen on the Europe/Japanese cover.

http://www.gamestop.com/common/images/lbox/270209b.jpg

Game plus Blu-ray disc with 2 making-of documentaries and interview with Kojima. Metal case. 4 Chapters of the graphic novel. Metal Gear Import Soundtrack CD. And Gamestop exclusive Art Book.
At $85, it's a steal. Can't wait. Hope they don't decide to screw with me any further on this.

Channel Surfer
04-18-2008, 12:52 PM
Plenty of people have probably already read this given it's a kotaku update and all, but still though it was interesting enough to post. From Edge...

Game-wise, it's pretty close to the original vision: you sneak into the battlefield and can choose whether to do a stealth game or interfere with the battle more directly. But the graphic, side things like motion-blending and the size of the map, totally was not accomplished to my original vision - to my satisfaction.

When we first showed the game engine at TGS, the staff were really proud and happy. PS3 was a dream machine, y'know, and we were going to work on this and that - and we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn't to say we didn't progress.

I remember saying three years ago that we wanted to create something revolutionary, but in reality we couldn't really do that because of the CPU. We're using the Cell engine to its limit., actually. Please don't get me wrong, I'm not criticizing the PS3 machine, it's just that we weren't really aware of what the full-spec PS3 offered - we were creating something we couldn't entirely see.

http://kotaku.com/381412/kojima-disappointed-with-metal-gear-solid-4

Could be a pre-emptive PR move, could be as the article suggests just perfectionism taking Kojima over. But it's usually interesting to hear people criticize their own work, especially before it's been release and it's been declared a flop (and therefore can't hurt the sales, ratings, reviews, etc) as is all too often the case with retrospective creator criticism.

Postmaster
04-18-2008, 01:03 PM
I bought the magazine it's quoting from, and yeah it's a little worrying and from the sound of things and it's certain to be the most cut-scene heavy MGS ever.

Another magazine I read seemed a little more positive though saying that basically the level of expectation for it means that anything less than the best game ever would mean it was a dissapointment, but there was plenty about it that went beyond their expectations and that really truly felt like a proper "next gen" game.

So basically it's going to be brilliant and awe inspiring at times, but just not throughout the entire game.

Channel Surfer
04-18-2008, 01:08 PM
So basically it's going to be brilliant and awe inspiring at times, but just not throughout the entire game.

In other words, you think it will be like every other Metal Gear Solid game then. :silly:

kupomog
04-18-2008, 01:13 PM
I hope I can still pre-order the LE version :/

Postmaster
04-18-2008, 01:27 PM
In other words, you think it will be like every other Metal Gear Solid game then. :silly:

yeah my brain isn't working today

blueguy
04-18-2008, 01:38 PM
I hope I can still pre-order the LE version :/
Friend did this week and got the pre-order DVD.

kupomog
04-22-2008, 05:35 PM
Cool beans, pre-ordered LE thingus a few days ago :bang:

Didn't get a DVD yet but I'm not too bothered. I'm just all YAY GAME!

kupomog
04-27-2008, 05:43 PM
http://denshin.free.fr/junk/MGear.jpg

Citizen Snips
04-27-2008, 06:32 PM
Ok.. so.. wtf am I looking at?

kupomog
04-27-2008, 06:39 PM
Come on you're smarter than that. They're comparisons from old footage and updated version of the trailer with identifiable shit pointed out so they know it's the same scenes.

Citizen Snips
04-27-2008, 06:54 PM
Well, duh. Just wondering if there was more to it than that. Like where'd you get em? Etc.

Gunstar
04-27-2008, 06:59 PM
Aw what the fuck they shortened Meryl's hair.

-1 SALE KOJIMA

blueguy
04-27-2008, 10:06 PM
So where'd this new footage come from?

I don't mind Meryl's haircut if it means it won't be one solid chunk like it was before.

kupomog
04-27-2008, 10:36 PM
It's the new trailer.

EDIT: which....I guess means that nobody saw the thing...yeah..

http://www.konami.jp/topics/2008/0410/index-e.html (http://www.konami.jp/topics/2008/0410/index.html)
http://www.youtube.com/watch?v=K2chF6cYj-w

blueguy
04-28-2008, 07:11 PM
Hey, there's a shock. Konami site is down.

kupomog
05-01-2008, 02:37 PM
bo2l9-XJYms

blueguy
05-01-2008, 07:11 PM
Interesting. I think the trailer is going for some misdirection. I get the feeling Snake isn't really dreaming that since he walked up to the entry area instead of taking the elevator up, no soliders or Hind and all that. But it's also showing the younger Snake. Not the first time we've seen that either. Another remake would be nifty.

edit: saw this posted on a different board.
--------------------------------------------------------------------------------

In the recent EGM, they didn't mention they were playable. Just that it's going to be optional. They are sort of interactive or something like that. Like changing camera angles, and using that new MK 2. It is suppose to happen when something is made in reference...you are given an option to see flashbacks, "to fill in the gaps".

TheAccent
05-23-2008, 02:39 AM
Ok, I'm not sure if anyone's posted this yet, but one website claims (http://www.computerandvideogames.com/article.php?id=189543%C2%A0) that there are some cutscenes (yes, the plural) in MGS4 which run up to 90 freaking minutes. That's multiple movies inside this game. And then, on top of all that, there's also effing gameplay. I'm pretty sure no-one could ever make an MGS movie which could top their own efforts of story and gaming.
Thankfully, the cutscenes are skippable if you want to, y'know, be weird and actually play the game.

LeChimp
05-23-2008, 06:31 AM
At first, I thought "fucking unbelievable." But then I remembered that this is Metal Gear Solid we're talking about.

I am so hyped.

kupomog
05-23-2008, 10:44 AM
GamePro is calling that an exaggeration:

http://www.gamepro.com/news.cfm?article_id=187049

From CVG (http://www.computerandvideogames.com/article.php?id=189543)today comes a pretty wild rumor about Metal Gear Solid 4: the penultimate title in the Solid Snake series will feature rather lengthy cutscenes.

How lengthy? Try 90 minutes. And that's not 90-minutes in total, that's a 90-minute cutscene.

Trouble is, it's not entirely accurate. Will MSG4 have lengthy cutscenes, like the 45-minute one in MGS2? Yes, says GamePro's own Sid Shuman, but nowhere near 90 minutes.

"I've beat the game twice, and am the author of the forthcoming [GamePro] review," Shuman said. "Ninety-minute-long cinemas in MGS4 sounds like an exaggeration. Like the other MGS games, MGS4 definitely has a cinematic quality. And yes, some of the cut-scenes in the game are elaborate and occasionally lengthy. But not a one, to my recollection, even approaches 90 minutes.

"I think it's safe to say that the '90 minutes cinemas' claim is a pretty big exaggeration," he told GamePro News.

Unknown at this time is whether or not the cutscenes, 90-minutes or otherwise, are skippable. UPDATE@1:15 EST: Cut scenes are skippable.

That said, there's one more rumor out there today that looks to have some weight to it. A purported pic of a MGS4 display case revealed that the game could come with an oft-maligned PS3 mandatory install. In this case, it appears to be about 4.6GB. (http://flickr.com/photos/david-nano/2514284140/sizes/l/)

GamePro will update as we learn more.

Postmaster
05-23-2008, 11:02 AM
Oh god the installation for GTAIV drove me mad, as I was trying to squeeze in some quick play time before I went to work in the afternoon. I should book the week off to play this.

Channel Surfer
05-23-2008, 12:46 PM
Even with Kojima's penchant for cinematic indulgence, 90 minute cinemas did sound a bit outlandish.

Still, even multiple 20 minute cinemas is often pushing it, given that they often feel so poorly paced and exposition laden. Though I guess I'll have to wait and see on that. It is MGS after all, so I should know what I'm getting into when I start playing it.

SubSane
05-23-2008, 12:58 PM
S'long as it's a worthwhile 90 minutes.

blueguy
05-23-2008, 01:07 PM
Snake's last outting, I don't care. I'll take what I can get. I like lengthy cinemas in MGS games because the story is good enough for it.

Mandatory installs, meh. Doesn't bother me. If I need room, I just delete the other installs for games I haven't played in months.

kupomog
05-23-2008, 01:31 PM
I don't necessarily mind long cutscenes. But I want to play more than I have to watch in the end, regardless of how mindblowing the story and cinema are. I loved the gameplay of MGS2 so much that having to sit through so many long cutscenes after every 5-10 minutes of gameplay was really aggravating. If there HAS to be a 90 minute cutscene or a cutscene going past 30 fucking minutes...then it better be the ending.

Citizen Snips
05-23-2008, 03:37 PM
Prepping up for this release. Will probably play my friend's copy of Solid 4. Until then I just beat Metal Gear and am working on Metal Gear 2: Solid Snake.

I also have two brokeass copies of Metal Gear Solid. -_-

SubSane
05-23-2008, 06:06 PM
I was tempted to shell out for a MGS4 bundle until I found out it's just a gray-colored PS3 and the SE of MGS4. I'll more'n likely just get a used/cheap PS3 to play this and watch some sweet, sweet HD blu-ray action.

kupomog
05-23-2008, 07:21 PM
Gunmetal grey PS3 actually has a different, rough "metal" texture to it, so it's more than just a grey PS3. It's also only a crappy 40GB and it costs $599...even with the LE MGS4 that's pretty snehhhh. The 80GB bundle would be way more worth it.

Postmaster
05-24-2008, 05:40 AM
I think it's the pacing of them that bothers me more than anything actually, I'd probably prefer a 90 minute cut scene, either side of an hours uninterrupted play than having 10 minutes of play time, then a 10 minutes cut scene, then another 10 minutes playing, then another 10 minute cut scene and so on and so on.
Thinking about it MGS3, probably went more in this direction, it took ages to start properly, and set up all this story exposition, but once it got going, it did tend to leave you alone.

blueguy
05-24-2008, 11:36 AM
Gunmetal grey PS3 actually has a different, rough "metal" texture to it, so it's more than just a grey PS3. It's also only a crappy 40GB and it costs $599...even with the LE MGS4 that's pretty snehhhh. The 80GB bundle would be way more worth it.

Plus Dualshock 3. Still, too expensive, but it's supposedly very limited.

Citizen Snips
05-26-2008, 03:20 AM
Has anyone else played MG and MG2:SS? They came on Subsistence and there was a shitty version of MG on the NES.

They're actually really well crafted games. If MG2 seems a little "hard for the sake of being difficult"

blueguy
05-26-2008, 09:05 AM
shitty or well crafted?

I owned the first MG. MG2 never came to the states until 2006 and I didn't get Subsistence.
Never played Snake's Revenge either.

kupomog
05-26-2008, 09:20 AM
The NES versions are shitty, he played the MSX2 versions that came with Subsistence which are well-crafted.

SubSane
05-26-2008, 10:05 AM
I always lumped MG in with Rush'n Attack as "boring-looking military game. Let's play Mario Bros. instead!" I tried it in Subsistence and... eh. Still not interesting enough. Let's play SMB3 instead!

Patches O'Houlihan
05-26-2008, 04:19 PM
The NES version of the first Metal Gear is the only Metal Gear I've ever beaten.

God, I'm old...

kupomog
05-27-2008, 12:45 PM
Woooo post steal from GFF:

DOUBLE POST. APOLOGIES

Update with some news starting with EU folks who can now get a look at their Limited Edition version of the game:
http://www.spaceworld.no/frontend/files/PRODUCT//Metal_gear_1-v08-2.jpg

http://www.spaceworld.no/spaceworld/frontend/files/PRODUCT//Metal_gear_2-v03-2.jpg

Contents include:

LE MGS4 with MGO Starter Pack
7" Old Snake in Olive Drab Action Figure
Bonus Blu-Ray disc with "Making Of" documentaries
Official MGS4 Soundtrack


The box set itself looks pretty nice. The figure also looks to be the same Old Snake figure from Medicom's Ultra Detail Figure 7" line. Also regarding goods is that the OST is now shipping!!

There's also some new info that surfaced in the Kojima interview on the Japanese side of the official site. Basic summary:

The three places they went to for research were Peru, Morocco, and Prague. The countries in the game aren't named.
As seen in some videos, Sunny has a stutter.
The Foley recordings lasted 100 days. Some of the game's mixing was done at Skywalker Ranch by Chris Boyes.
For the motion capture, cutscenes that allow you to move the camera were done in one take, which lasted over 10 minutes in some cases. Also, some characters had separate actors for action and story sequences. The entire process lasted 4 months.
Facial animation was done by taking photographs of the actors then having animators do it by hand. They tried facial capture at one point but it wasn't always accurate.


The last piece of new info from the interview involves a returning character that I'll spoiler mark but it's not a major character and somebody who is apart of Snake's support team:
Rose is back as a psychological counselor with a combat stress platoon. You can call her for psychological advice in the game where she'll give you tips on how to handle Snake's Stress and Psyche gauges and helping to spike the former by asking what day it is.
Credit to Marc for translating over at TUS.

6 reviews are out now for MGS4 with 2 of them cropping up just before the weekend from Europa. As they stand right now...
PlayStation Official Magazine (UK): 10/10
PlayStation Official Magazine (US): 5/5
PlayStation Official Magazine (Italy): 10/10
PlayStation Official Magazine (Dutch): 9.6/10
LEVEL (Sweden): 10/10
Chief (Belgium): 9.7/10

Some excerpts from the LEVEL review with their pros and cons first and then some select quotes:
+Very bleak, somber game, not just by MGS standards.
+The character Snake has never felt so believable. The briefing scenes show how frail he really is.
+Controls are incredibly refined and allow for much more options during the combat sequences.
+Amazing graphics and sound.

-Some of the bosses are a bit too easy.
-The game can be a tad confusing a times. One section took more attempts than wanted.
-Some skirmishes suffer from what seems like enemies spawning in.
-Some plot twists feel a bit silly.
-Notes that these details are still minute stuff that only “stand out” in a game like this.

Talking about open and free gameplay..

”When I’m about to enter a huge fortress, I can choose to sneak through the trenches, up the stairs and coordinate my crawling motions with the guards’ patrol routes. Or pick guards off from a distance with my sniper rifle. Or utilize the smoother control set to get Snake to climb up on scaffoldings, across walls and roll through hallways to quickly get ahead without getting spotted from a distance.

During the larger battles, I can accompany the guerrilla troops who are fighting the PMC armies and take out my bazooka in order to silence helis and armoured vehicles that otherwise rain down lethal machine gun fire. Or I can look around, sneak away from the battle and utilize the tiny robot Mk II to eliminate the lone soldiers who guard the route that leads past the battle. And even within these different manners of approach there are a great number of options. There are hiding places and possible routes everywhere.””MGS4 constantly changes character. While previous parts in the MGS series have had good pacing and a large variation, Guns of the Patriots almost feels like several separate games. The different locations that Solid Snake visits are radically different from each other, both visually and in terms of how they force you to play. There are large, open areas with it’s a challenge just finding the right way. There are also completely linear sections. Enemies vary from human soldiers who make rational decisions to the occasional but very powerful mechs and tiny little robots who throw themselves over Snake.

Some parts are all about pure action in the vein of Lost Planet or Gears of War. Other times it’s a fatal error to equip yourself with anything other than silenced pistols. There are suspenseful chase sequences and mech battles. In one moment Snake is forced to use his eyes to look for signs in the nature in order to follow a person. In the next he’s forced to listen for sounds to be able to maneuver properly. Sequences where he travels alone in claustrophobic tunnels are followed by enormous battles where troops face off against each other, helis are thundering in above the ground and APCs head in between the trees.

The game constantly showers the player with new impressions, new challenges, and the end result is never anything else than fantastic.”Closing comment:

A lot of fantastic games have come out in the past years, but none that has seriously given me that feeling that I’ve discovered something completely new, the way Metal Gear Solid, Half-Life or Zelda: OoT did when I played them for the first time.



But Metal Gear Solid 4 takes me back to that stage where everything feels new. Hideo Kojima not only surpasses the ten-year old predecessor – he once again manages to conjure up emotional storms within me that I actually didn’t know existed.

It’s not about one single revolutionary aspect. It’s about that MGS4 is so beautiful, so perfect and that it dares to get so close. When the credits roll, it feels like it’s just now that I’ve understood what games are all about.”The CHIEF review didn't really break it down in terms of graphics, sound, gameplay etc just a pie chart like so..

62% Hideo's perfect closure
20% picking up memories
15% saying goodbye
3% too much incomprehensible bullshit in between for the non-fans


Quick summary from that review..

"MGS4 is much more then a game, more then just finishing levels. It's an experience, a closure of a legendary epos, one with about 50% of great cutscenes, very strong dialogue and not to forget: emotion. Maybe I'll create a better view of this when I say that after 3 days of playing I looked behind and I saw grown-up men really crying during the credits. Normally I would call them crazy, but this time I respected it, cause even this machoman was sad after finishing the storyline that had me in it's power for so long. Exactly for that reason Kojima deserves credit. The way the story is told, the way the plot takes a few last, very special turns; the way in which the trusted characters did their last trick; the way the motives finally fell into place and on top of this all: the tragic hero that finally takes care of his ultimate destiny."

"The way the gameplay is combined with the storytelling raises this game way above each other media experience. This is so much deeper then and experience through books or movies, so much deeper then other games. This is the true power of Metal Gear Solid: Guns Of The Patriots."I think I covered everything from the last 3 days... http://www.gamingforce.org/forums/images/smilies/ko458.gif

BELATED EDIT: This cropped up on YouTube which is supposed to be the music track "Metal Gear Saga" by Harry Gregson-Williams and as such it contains the MGS theme:
YouTube - MGS4 ORIGINAL SOUNDTRACK  「Metal Gear Saga」 (http://youtube.com/watch?v=ZWY7E2KVMTI)

Make of it what you will if it's legit or not. The track title and length match the official tracklistings and the OST is now available. Obviously though it doesn't feature the segment of the theme that was accused of plagarism but its better than nothing!

blueguy
05-27-2008, 01:12 PM
Good thing Europe is getting the action figure, since I already have the the set of 5.

http://www.cornerstorecomics.com/images/af_mgs_udf_set_L.jpg

Good snippets of info. Kind of a bummer to read that bit about the ending. I almost forgot that's what the game is leading up to.

Jsancton
05-28-2008, 01:31 PM
everyone got their copy reserved?

SubSane
05-28-2008, 04:41 PM
No... still need a PS3. :(

I'm gettin' a raise soon which will hopefully help change that. Hell I may just buy the game anyway to hold it and look at it and read the book 'n stuff.

kupomog
05-28-2008, 04:43 PM
Got the LE reserved in April :bang:

kupomog
05-28-2008, 05:13 PM
Fucking fap.

http://img145.imageshack.us/img145/809/up21188sl8ai0.jpg

[03:14:47 PM] Kudoshido: if para-medic is anywhere in this game i will fap to death

Kiyosuki
05-29-2008, 06:43 AM
Disc 1 - http://www.filefactory.com/file/ebf038/
Disc 2 - http://www.filefactory.com/file/03c16a/

Some of disk 2's track names may be alluding to stuff though it's still vague, but just be warned.

Channel Surfer
06-01-2008, 08:51 AM
About two days late posting this so many of you probably already know, but like all major game releases nowadays there was bound to be at least a little controversy with the reviewing practices.

Konami Asked ‘Metal Gear Solid 4′ Reviewers Not To Mention Cut Scene Length And Installation Time (http://multiplayerblog.mtv.com/2008/05/30/possible-mgs4-review-limits/)

The first paragraph in IGN's review (http://ps3.ign.com/articles/877/877611p1.html) confirms there was a list at least large enough that they felt they needed to disclose its existence (though obviously not the contents), even if they later claim it doesn't matter and what not.

Also of note is something in the last page of EuroGamer's review (http://www.eurogamer.net/article.php?article_id=143797&page=3) (which seemingly ignored Konami's rumored requests) that might answer the 90 minute cutscene controversy that reconciles gamepro's correction with the original information. Barely a spoiler, but for those who only want pure Solid Snake action:

If only MGS4 did end there. An unbelievably lengthy and self-indulgent epilogue - you can't call it a cut-scene, it's an entire film in its own right, and a deeply boring one too - is how Solid Snake's career comes to a close. Too bad, but no hard feelings; you can ignore it if you wish.

kupomog
06-04-2008, 02:03 AM
The Euro LE set again:

http://www.gamer.nl/images/content/Happietsjakkie/200806/1212489028_1_3.jpg

http://www.gamer.nl/images/content/Happietsjakkie/200806/1212489028_0_3.jpg

Citizen Snips
06-04-2008, 02:13 AM
Neat.

LeChimp
06-04-2008, 07:39 AM
That's too awesome.

What's in the US version? I preordered that, but I want the action figure. :(

Edit: MGS4 got a perfect score from Famitsu, apparantly. Oh god, the 12th can't come soon enough.

kupomog
06-05-2008, 01:28 AM
It leeeeaaaaaaked, be careful on the interwebz.

blueguy
06-05-2008, 04:09 AM
Wait, huh? People have cracked the PS3 to play bogus copies of games?

Jsancton
06-07-2008, 07:40 AM
Yeah some people have managed to leak a copy and with the guide bing released earlier in the week spoilers for this game are everywhere.

i can't wait much longer.... it's driving me nuts

dr gonzo
06-07-2008, 08:21 AM
why is there a copy with a blu-ray dvd box?

Postmaster
06-07-2008, 09:41 AM
Isn't it obvious? Because the making off documentary would be on a blu ray disc, because of the ps3 playing blu ray discs, remember.
Unless I've misunderstood the question.

blueguy
06-07-2008, 01:05 PM
Bonus disc is Blu-ray.

Now that I see the image, that figure is not from Medicom's Ultra Detail Figure 7" line. At least not from the previously released ones. :(

Patches O'Houlihan
06-08-2008, 05:54 AM
why is there a copy with a blu-ray dvd box?

Please don't add the title "DVD" at the end of "Blu ray." That's very, very insulting to Blu Ray. :D

Well, if the 360 fans want MGS4, here's there chance to dream:

http://img259.imageshack.us/img259/9026/mgs4xbox360oj1.png

Given the size of the game, they'd have add 3 more DVDs to this set.

Postmaster
06-09-2008, 05:28 AM
Yes Jake, you've posted that before, it was midly amusing the first time, not so funny this time, it's not even that good anyway, why didn't they put Snake on the cover? And even if there was an Xbox game with that many discs, it wouldn't look like that.
Your fanboyish behaviour is enough to make someone want to trade in their ps3 for a 360

Wonderboy
06-09-2008, 08:45 AM
There's apparently a easter egg dig at the 360 in MGS4, the video is online but I don't want to watch for fear of spoilers, but it has to do with inserting a second disc. Gotta admit that's pretty funny.

Anyways, like with every other game, the hype is only starting to get to me within the week the game is being released and I'm pretty stoked after watching some of the gameplay footage. Not sure if it'll blow me away, but it'll be nice to have a good single player game to break me off XBL.

blueguy
06-09-2008, 12:06 PM
The clip itself is non-spoilerific, but I have heard from others who've read spoilers that confirmed it is not a dig at non-Blu-ray systems. He didn't get into details to avoid the spoilers involved.

SubSane
06-09-2008, 12:21 PM
Hah, that boxset pic is awesome.

So Kojima's going to be in town a few days after the launch for a release party deal at a Sony store. Is a signed copy worth trudging through the masses of MGS fanaticals?

Patches O'Houlihan
06-09-2008, 06:20 PM
Your fanboyish behaviour is enough to make someone want to trade in their ps3 for a 360

So the can trade one problem for another. Please....One's a pile of crap that is almost guranteed to breakdown while the other is a solidly reliable system with shit for games and a shitty online network. Face it, the only thing going for the this Generation of gaming is the North American popularity for FPS on the 360, otherwise it's lame, IMO.

The only reason I bash the 360 is due to my 360 a couple of friends, and the one I gave to a friend as Birthday gift all died within a year. They replaced theirs and I'm selling my "replacement" Elite 360 in a few weeks. Good riddence. And the only reason I'm a PS3 'fanboy' is I use it for a Blu Ray player and have 34 movies (and 1 game, Ridge Racer 7).

Magnum
06-09-2008, 06:59 PM
One's a pile of crap that is almost guranteed to breakdown

the other is a solidly reliable system with shit for games and a shitty online network.

the only thing going for the this Generation of gaming is the North American popularity for FPS on the 360, otherwise it's lame, IMO.

I'm selling my "replacement" Elite 360 in a few weeks

the only reason I'm a PS3 'fanboy' is I use it for a Blu Ray player and have 34 movies (and 1 game, Ridge Racer 7).I'm suddenly tempted to go in the sports forum and bitch like hell about the red sox despite not watching a game in four years

kupomog
06-09-2008, 07:24 PM
hahahaaha this must be the A/V forum or some shit to him. Good lord.

God Jake shut the fuck up. I don't care if you are a mod, I would so ban you from this thread if I could. You're so ridiculous. That's the third or so time you've posted that pic in this entire forum, probably twice in this thread. We get the fucking point already. And it's "riddance."

Can we keep this thread about the fucking GAME IT'S ABOUT from now on? Especially when it's going to be out soon?

Stratman
06-10-2008, 01:49 AM
Saw the old E3 footage last night, I'm assuming it was CG and not in game?

In any case, makes me long for a PS3, downloaded the PC version of the old PSone original and it's looking like the game has lost none of its spark. :D

blueguy
06-10-2008, 07:05 PM
So being that this is a Thursday release date, I assume it's in stock almost everywhere and will be for sale on Thursday? None of this release date Tuesday, but it's actually the ship date so it won't be in stores until later on Wednesday kinda crap?

Citizen Snips
06-11-2008, 08:15 AM
So the can trade one problem for another. Please....One's a pile of crap that is almost guranteed to breakdown while the other is a solidly reliable system with shit for games and a shitty online network. Face it, the only thing going for the this Generation of gaming is the North American popularity for FPS on the 360, otherwise it's lame, IMO.

The only reason I bash the 360 is due to my 360 a couple of friends, and the one I gave to a friend as Birthday gift all died within a year. They replaced theirs and I'm selling my "replacement" Elite 360 in a few weeks. Good riddence. And the only reason I'm a PS3 'fanboy' is I use it for a Blu Ray player and have 34 movies (and 1 game, Ridge Racer 7).



So.. you don't actually play video games. Thank you for your irrelevance.

Jsancton
06-11-2008, 08:37 AM
This is it!!!! Tonight at midnight everything will go on sale. My gamestop is doing a midnight launch and i will be there.... my game is already payed off. i got extra sleep last night to assure i will stay up...


today has finally come.... are you ready!!!!

blueguy
06-11-2008, 08:44 AM
Thanks for that. I dunno if I'll bother with the midnight thing. I'll just pick it up after work tomorrow. I've got next week off from work, so I'll get plenty of playtime. Woo! :D The only sticking point is I'm buying a new car on Saturday, and I might be tempted to go out and enjoy it.

kupomog
06-11-2008, 11:32 PM
There's no midnight release at the place I reserved my game from, argh. Oh well, I can wait, I've still got GTA IV to play. Excitedddd though.

Steve
06-12-2008, 09:20 AM
The game looks pretty damn good. When I eventually buy a PS3 it'll be one of the first games I get for it.

HappyPalooza
06-12-2008, 01:25 PM
Never heard of it.